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-rw-r--r--conf/battle/player.conf3
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/npc.c3
4 files changed, 8 insertions, 0 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf
index babd6cfc3..4ddd3a30a 100644
--- a/conf/battle/player.conf
+++ b/conf/battle/player.conf
@@ -148,6 +148,9 @@ idle_no_autoloot: 0
// Default: 3 (0: disabled).
min_npc_vendchat_distance: 3
+// Can players vend/chat room nearby hidden npc? (Ie: FAKE_NPC/HIDDEN_WARP_NPC)
+vendchat_near_hiddennpc: no
+
// Super Novice's fury is enabled to increments of 10%, such as at 10.0%, 20.0% - 80.0%, 90.0%
// Changing snovice_call_type config to 1 enables its use at 0%, for maxed super novices.
// default: 0
diff --git a/src/map/battle.c b/src/map/battle.c
index 1cbc3baa5..ba640fedf 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7103,6 +7103,7 @@ static const struct battle_data {
{ "mvp_tomb_enabled", &battle_config.mvp_tomb_enabled, 1, 0, 1 },
{ "feature.atcommand_suggestions", &battle_config.atcommand_suggestions_enabled, 0, 0, 1 },
{ "min_npc_vendchat_distance", &battle_config.min_npc_vendchat_distance, 3, 0, 100 },
+ { "vendchat_near_hiddennpc", &battle_config.vendchat_near_hiddennpc, 0, 0, 1 },
{ "atcommand_mobinfo_type", &battle_config.atcommand_mobinfo_type, 0, 0, 1 },
{ "homunculus_max_level", &battle_config.hom_max_level, 99, 0, MAX_LEVEL, },
{ "homunculus_S_max_level", &battle_config.hom_S_max_level, 150, 0, MAX_LEVEL, },
diff --git a/src/map/battle.h b/src/map/battle.h
index 0ebc0aeb9..55ddf3b9b 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -471,6 +471,7 @@ struct Battle_Config {
int atcommand_suggestions_enabled;
int min_npc_vendchat_distance;
+ int vendchat_near_hiddennpc;
int atcommand_mobinfo_type;
int mob_size_influence; // Enable modifications on earned experience, drop rates and monster status depending on monster size. [mkbu95]
diff --git a/src/map/npc.c b/src/map/npc.c
index 7044fefcf..017d60fff 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -137,6 +137,9 @@ int npc_isnear_sub(struct block_list* bl, va_list args) {
if( nd->option & (OPTION_HIDE|OPTION_INVISIBLE) )
return 0;
+ if( battle_config.vendchat_near_hiddennpc && ( nd->class_ == -1 || nd->class_ == 139 ) )
+ return 0;
+
return 1;
}