diff options
-rw-r--r-- | Changelog.txt | 7 | ||||
-rw-r--r-- | Dev/bugs.txt | 15 | ||||
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/skill_tree.txt | 18 | ||||
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/skill.c | 21 |
6 files changed, 37 insertions, 30 deletions
diff --git a/Changelog.txt b/Changelog.txt index f8d747ea2..aaf7f889e 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -2,6 +2,13 @@ Date Added 12/13 * Internal MAIL system: moved all strings to msg_athena.conf [Lupus] +12/12 + * Made guild skills to check for skill levels first when casting [celest] + +12/11 + * Modified arrow checking in skill.c [celest] + * Corrected Cart Revolution damage calculation [celest] + 12/10 * Fixed players unable to move in AFM maps [celest] * Added error message if a player's last map couldn't be found [celest] diff --git a/Dev/bugs.txt b/Dev/bugs.txt index 637cc6a81..120dc4287 100644 --- a/Dev/bugs.txt +++ b/Dev/bugs.txt @@ -54,20 +54,16 @@ Progess: 0% Problem: Sage's Area Skills (Delu.,Vulcano, etc) if casted on the same area (or overlap each other) instantly reboots server. use @gvgon when test. Don't test it towns Assigned: N/A Progess: 0% +Notes: Never heard of this being reported again... fixed maybe? [Celest] Problem: Changing email and Broadcast both use the same packets / Packet 0x3000 assigned to changing email instead of broadcasting? Notes: Refer to char.c line 2272 and line 2416, intif.c line 107, chrif.c line 377 Assigned: N/A Progress: 0% -Problem: Sanctuary heal emp during WoE? -Assigned: N/A -Progress: 0% -Note: Isn't sanctuary supposed to be able to heal the emperium? [celest] - Problem: AFM Maps not loading coords correctly, players appearing outside boundaries of the maps. Assigned: N/A -Progress: 0% +Progress: 100% (Fixed, i hope. ;p [Celest]) Problem: Wierd login-server bug on sql, it displays that the server is full when map-server crashes, has something to do with anti double login feature? Assigned: N/A @@ -78,8 +74,8 @@ Assigned: MC Cameri Progress: 100% Problem: Storm Gust doesn't freeze mobs / players -Assigned: N/A -Progress: 0% +Assigned: Celest +Progress: 100% (Should be working now.) Problem: MVP cast spells w/o showing "prepare cast line" Assigned: N/A @@ -88,7 +84,8 @@ Progress: 0% Problem: Line 130 in item_db.txt is giving error. Note: This is the whole line: 658,Tribal_Solidarity,Tribal Solidarity,2,1000,0,500,,,,,10477567,2,,,,,{ guildgetexp rand(1,10000); },{} Assigned: N/A -Progress: 0% +Progress: - +Notes: It's a new script command, you need to compile with an updated script.c. [celest] Problem: Item duping bug in storage... Assigned: N/A diff --git a/db/Changelog.txt b/db/Changelog.txt index 55e727848..c684cfeee 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -5,6 +5,8 @@ Ayathoya items == Added but no effect ( all are "ect" itens) Skill databases == celest working on them i believe. +12/12 * Removed unuseable skills from skill_tree.txt [celest] + 12/11 * Corrected item_db - Wedding rings should give all 3 skills [celest] 12/9 * Removed some unused skills from skill_tree.txt [celest] diff --git a/db/skill_tree.txt b/db/skill_tree.txt index 86704eb27..8028e0d4c 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -833,10 +833,10 @@ 4011,113,5,111,3,0,0,0,0,0,0,0,0//BS_OVERTHRUST #オーバートラスト# 4011,114,5,112,3,113,2,0,0,0,0,0,0//BS_MAXIMIZE #マキシマイズパワー# 4011,384,10,109,3,105,1,107,5,113,3,0,0//WS_MELTDOWN #基本スキル# -4011,385,3,109,5,94,5,96,3,97,2,0,0//WS_CREATECOIN #基本スキル# -4011,386,3,97,3,106,1,107,5,0,0,0,0//WS_CREATENUGGET #基本スキル# +//4011,385,3,109,5,94,5,96,3,97,2,0,0//WS_CREATECOIN #基本スキル# +//4011,386,3,97,3,106,1,107,5,0,0,0,0//WS_CREATENUGGET #基本スキル# 4011,387,1,39,5,153,1,154,1,105,1,0,0//WS_CARTBOOST #基本スキル# -4011,388,1,107,10,112,3,0,0,0,0,0,0//WS_SYSTEMCREATE #基本スキル# +//4011,388,1,107,10,112,3,0,0,0,0,0,0//WS_SYSTEMCREATE #基本スキル# 4011,477,10,107,10,0,0,0,0,0,0,0,0//WS_WEAPONREFINE //Sniper 4012,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC #基本スキル# @@ -926,7 +926,7 @@ 4014,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE 4014,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX 4014,359,1,55,7,56,5,57,5,58,2,63,1//LK_BERSERK -4014,360,1,3,10,4,6,62,6,0,0,0,0//LK_FURY +//4014,360,1,3,10,4,6,62,6,0,0,0,0//LK_FURY 4014,397,5,0,0,0,0,0,0,0,0,0,0//LK_SPIRALPIERCE 4014,398,5,0,0,0,0,0,0,0,0,0,0//LK_HEADCRUSH 4014,399,10,0,0,0,0,0,0,0,0,0,0//LK_HEADCRUSH @@ -1109,9 +1109,6 @@ 4019,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ# 4019,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ# 4019,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ# -4019,478,10,231,5,0,0,0,0,0,0,0,0//CR_SLIMPITCHER -4019,479,5,234,5,235,5,236,5,237,5,0,0//CR_FULLPROTECTION - // 韓国でも未実装なので以下のツリーコメントアウト //4019,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理# //4019,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究# @@ -1123,8 +1120,11 @@ //4019,245,10,246,3,0,0,0,0,0,0,0,0//AM_DRILLMASTER #ドリルマスター# //4019,246,10,241,5,0,0,0,0,0,0,0,0//AM_HEALHOMUN #ヒールホムンクルス# //4019,247,10,246,5,0,0,0,0,0,0,0,0//AM_RESURRECTHOMUN #リザレクションホムンクルス# -4019,392,5,228,5,0,0,0,0,0,0,0,0//CR_ALCHEMY #Alchemy# -4019,393,5,228,5,390,2,0,0,0,0,0,0//CR_SYNTHESISPOTION #Potion Synthesis# +//4019,392,5,228,5,0,0,0,0,0,0,0,0//CR_ALCHEMY #Alchemy# +//4019,393,5,228,5,390,2,0,0,0,0,0,0//CR_SYNTHESISPOTION #Potion Synthesis# +4019,478,10,231,5,0,0,0,0,0,0,0,0//CR_SLIMPITCHER +4019,479,5,234,5,235,5,236,5,237,5,0,0//CR_FULLPROTECTION + //Clown 4020,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC #基本スキル# 4020,142,1,0,0,0,0,0,0,0,0,0,0//NV_FIRSTAID #応急手当# diff --git a/src/map/battle.c b/src/map/battle.c index 7ff7e5348..d039ce032 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3226,8 +3226,8 @@ static struct Damage battle_calc_pc_weapon_attack( break; case MC_CARTREVOLUTION: // カートレボリューション if(sd->cart_max_weight > 0 && sd->cart_weight > 0) { - damage = ( damage*(150 + sd->cart_weight/80) )/100; //fixed CARTREV damage [Lupus] - damage2 = ( damage2*(150 + sd->cart_weight/80) )/100; + damage = ( damage*(150 + sd->cart_weight/800) )/100; //fixed CARTREV damage [Lupus] // should be 800, not 80... weight is *10 ^_- [celest] + damage2 = ( damage2*(150 + sd->cart_weight/800) )/100; //damage = (damage*(150 + pc_checkskill(sd,BS_WEAPONRESEARCH) + (sd->cart_weight*100/sd->cart_max_weight) ) )/100; //damage2 = (damage2*(150 + pc_checkskill(sd,BS_WEAPONRESEARCH) + (sd->cart_weight*100/sd->cart_max_weight) ) )/100; } diff --git a/src/map/skill.c b/src/map/skill.c index 59f25274f..fbff7e339 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4410,13 +4410,13 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int (su->group->unit_id != 0x92)){ //?を取り返す if(sd){ if(battle_config.skill_removetrap_type == 1){ - for(i=0;i<10;i++) { - if(skill_db[su->group->skill_id].itemid[i] > 0){ - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = skill_db[su->group->skill_id].itemid[i]; - item_tmp.identify = 1; - if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i]))){ - clif_additem(sd,0,0,flag); + for(i=0;i<10;i++) { + if(skill_db[su->group->skill_id].itemid[i] > 0){ + memset(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid = skill_db[su->group->skill_id].itemid[i]; + item_tmp.identify = 1; + if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i]))){ + clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0); } } @@ -7096,7 +7096,7 @@ int skill_check_condition(struct map_session_data *sd,int type) case DC_THROWARROW: case SN_SHARPSHOOTING: case CG_ARROWVULCAN: - if(sd->equip_index[10] <= 0) { + if(sd->equip_index[10] < 0) { clif_arrow_fail(sd,0); return 0; } @@ -7493,11 +7493,12 @@ int skill_use_id( struct map_session_data *sd, int target_id, struct guild *g; if (!sd->status.guild_id) return 0; - if (!(g = guild_search(sd->status.guild_id))) + if ((g = guild_search(sd->status.guild_id)) == NULL) return 0; if (strcmp(sd->status.name,g->master)) return 0; - if (skill_lv <= 0) skill_lv = 1; + skill_lv = guild_checkskill(g, skill_num); + if (skill_lv <= 0) return 0; } break; } |