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author | Haruna <haru@dotalux.com> | 2015-07-15 14:08:59 +0200 |
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committer | Haruna <haru@dotalux.com> | 2015-07-15 14:08:59 +0200 |
commit | 9a2f6e96f54ed1c3931bc441ed31da51bf785fdb (patch) | |
tree | deb6150d689b5f4bc0e8fe0e241183d2f6ac1cdc /src/map/skill.c | |
parent | ebfc9c3f8d740414b13fff86bad44d077d7ae81e (diff) | |
parent | 245cab6b53ef3062608546a6fdb79af23f4e9780 (diff) | |
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Merge pull request #564 from 4144/checks
Add missing check to login and char server and remove useless checks from char and map servers
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 13cdeede3..3a69bf380 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2714,7 +2714,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr } /* monsters with skill lv higher than MAX_SKILL_LEVEL may get this value beyond the max depending on conditions, we cap to the system's limit */ - if( dsrc && dsrc->type == BL_MOB && skill_lv > MAX_SKILL_LEVEL && dmg.blewcount > 25 ) + if (dsrc->type == BL_MOB && skill_lv > MAX_SKILL_LEVEL && dmg.blewcount > 25) dmg.blewcount = 25; //blown-specific handling |