Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-04-13 | Fix misplaced warp, reported by PiNG0 | Jesusaves | 2 | -3/+5 | |
2021-04-13 | Add a few more status effect icons | Jesusaves | 18 | -0/+162 | |
2021-04-13 | Register abizit and make invisible more visible. (Uh) | Jesusaves | 2 | -1/+3 | |
2021-04-13 | Fix typo | Jesusaves | 1 | -1/+1 | |
2021-04-13 | fixed map 099-7 and added minimap (#439) | HoraK-FDF | 2 | -160/+166 | |
- added some collusion tiles and removed some - turned Engraving into a stone - added some plants and stones - changed some dead trees in other kinds of dead trees - changed little pool on safe island into a camp fire because many players wished for that - added chest collusion tile. - added/corrected many collision tiles of trees. - added minimap | |||||
2021-04-12 | Minor polishing on @Ledmitz's work - WELL DONE \o/ | Jesusaves | 4 | -8/+4 | |
2021-04-12 | Add some extra overlays images | Jesusaves | 4 | -0/+0 | |
2021-04-12 | Merge branch 'map_overlay_fix' into 'master' | Jesusaves | 41 | -53/+1277 | |
Added common overlays to all outdoor maps See merge request themanaworld/evolved/clientdata!1 | |||||
2021-04-12 | Added common overlays to all outdoor maps | Ledmitz | 41 | -53/+1277 | |
2021-04-12 | Fix some broken particles | Jesusaves | 1 | -14/+14 | |
2021-04-11 | [skip ci] Minor edits | Jesusaves | 2 | -1/+4 | |
2021-04-11 | Give order to the skill window | Jesusaves | 1 | -17/+40 | |
2021-04-11 | Plenty tabs, no need for an "Unknown" tab | Jesusaves | 1 | -0/+12 | |
2021-04-11 | This should do the trick | Jesusaves | 1 | -4/+2 | |
2021-04-11 | Fix skill IDs | Jesusaves | 1 | -42/+42 | |
2021-04-11 | Just some notes of possible incompatibilities. We'll see how this goes. | Jesusaves | 1 | -1/+35 | |
2021-04-11 | Permit use of Evol2 spritesheets and replace it as default for players. | Jesusaves | 5 | -2/+344 | |
Can be easily reverted, though. | |||||
2021-04-11 | Fix typo | Jesusaves | 1 | -1/+1 | |
2021-04-10 | Fix a converter typo | Jesusaves | 3 | -16/+16 | |
2021-04-10 | map 009-1 updated its minimap | HoraK-FDF | 1 | -0/+0 | |
2021-04-10 | fixed map 031-1 and updated its minimap | HoraK-FDF | 2 | -22/+23 | |
2021-04-10 | I know that, now shut up | Jesusaves | 1 | -14/+14 | |
2021-04-10 | Update status-effects | Jesusaves | 1 | -19/+640 | |
2021-04-10 | Shut up | Jesusaves | 1 | -0/+1 | |
2021-04-10 | Add a symlink to License file | Jesusaves | 1 | -0/+1 | |
2021-04-10 | Imagemagick fix | Jesusaves | 4 | -0/+0 | |
2021-04-10 | sed -i '/its\:/d' **.xml | Jesusaves | 1036 | -6213/+0 | |
2021-04-10 | DyeCMD improper images (non 32 bit RBGA or interlaced) | Jesusaves | 2 | -0/+0 | |
2021-04-09 | A few messed up maps, and resave a few others | Jesusaves | 14 | -223/+226 | |
2021-04-09 | Add missing file | Jesusaves | 1 | -0/+39 | |
2021-04-09 | Reinitialized git repository with Evol2 support | Jesusaves | 4102 | -0/+237332 | |
Major changes: - Makefile - Gitlab CI - Network update - Char Creation update | |||||
2021-04-07 | map 13-3 added Demon Mask chest collusion tile | HoraK-FDF | 1 | -1/+1 | |
2021-03-27 | Fix typo | Jesusaves | 1 | -1/+1 | |
2021-03-25 | fixed map 025-4 (#438) | HoraK-FDF | 1 | -41/+41 | |
Added three missing black roof tiles that where missing in the great round room. | |||||
2021-03-25 | fixed map 020-2 (#437) | HoraK-FDF | 1 | -17/+17 | |
Moved ben's desk in the right layer because high hats where behind it therefore i moved ben on tile up. | |||||
2021-03-25 | fixed map 009-1 (#436) | HoraK-FDF | 1 | -55/+55 | |
- upper part of left entrance was in wrong layer and was drawn over player when passing through. - many multipart tile objects where drawn in the same layer as ground layer so on certain positions the tree was only half way visible so i moved it into the right layer. - added a missing tree that was see able from 008-1. | |||||
2021-03-25 | fixed map 013-3 (#435) | HoraK-FDF | 1 | -90/+90 | |
Added missing collision tile on chest | |||||
2021-03-25 | fixed map 002-1 (#431) | HoraK-FDF | 1 | -20/+20 | |
* Corrected missing parts of leaves of palms * Corrected a half only half see able cactus * Corrected strange tiles behind a cactus and in front of it | |||||
2021-03-25 | fixed map 001-1 (#430) | HoraK-FDF | 1 | -13/+13 | |
Corrected missing parts of leaves of palms. | |||||
2021-03-25 | fixed map 010-1 (#432) | HoraK-FDF | 1 | -42/+42 | |
Lifted lower part of dimonds edge to over 1 layer because snail traces, bee/butterfly shadows and player auras could be seen in the middle of the building. | |||||
2021-03-25 | Add missing hat | Jesusaves | 5 | -0/+39 | |
2021-03-25 | fixed Sandcutter sprite sheet (#429) | HoraK-FDF | 1 | -0/+0 | |
2021-03-17 | fixed map 018-1 | HoraK-FDF | 1 | -29/+29 | |
2021-03-12 | fixed map 012-4 | HoraK-FDF | 1 | -10/+10 | |
2021-03-12 | fixed map 011-1 | HoraK-FDF | 1 | -11/+11 | |
2021-03-04 | Makes female NPCs, female again. Candide kept as a man. (#427) | Jesusaves | 31 | -138/+138 | |
See also issue #338 | |||||
2021-03-04 | Terranite Head (5209) offset fix (#422) | HoraK-FDF | 4 | -118/+230 | |
also moved terranite head png+xml to right folder | |||||
2021-02-19 | Fix typo | Jesusaves | 1 | -7/+2 | |
2021-02-15 | Valentine Day 2021 Event Rewards | Jesusaves | 9 | -0/+260 | |
2021-02-12 | Valentine Day 2021 - Express Patch | Jesusaves | 5 | -0/+25 | |