Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-10-21 | Merge remote-tracking branch 'tux/master' | Jessica Tölke | 9 | -11/+305 | |
2012-10-21 | Add missing collision tile on 003-1 75, 31. | Jessica Tölke | 1 | -1/+1 | |
2012-10-20 | Added: | tux9th | 5 | -11/+292 | |
* Indoor map to 056, * 057-1 and minimap Changes to adjacent maps 055-1 and 056-1 | |||||
2012-10-20 | Adding a sign without a skull. Done by Nami | tux9th | 1 | -0/+0 | |
2012-10-20 | Added NPC made by ChefChelios | tux9th | 3 | -0/+13 | |
2012-10-18 | Add replace tags to fix hair with some hats. | Andrei Karas | 1 | -1/+477 | |
Not all possible replacment added. Also better use special hairs for replacment with lower id < -20 | |||||
2012-10-18 | Add potions tag. | Andrei Karas | 1 | -20/+40 | |
2012-10-18 | Modified monsters.xml for adding loghead-hit1.ogg and added wolvern sounds | Yubaba | 10 | -0/+10 | |
Amended by Jenalya to comment out the wolvern hurt sound. It sounds weird when alternated with the hit sound. Include the sound nevertheless, so in case the client ever supports playing sounds only occasionally, it'll be available. | |||||
2012-10-05 | Bugs in 025-1 and 026-1 fixed: | tux9th | 2 | -15/+16 | |
* many collision errors * all trees get two collision tiles * removed some trees which would block the way * Fixed 20 tiles borderzone on 025-1 to 026-1 * overlapping between 025-1 and 026-1 Part of it done by Zdln other part tux9th. | |||||
2012-10-05 | Changed Swamp to make a connection to the south possible. Done by Zdln | tux9th | 1 | -9/+9 | |
2012-10-03 | Fixes for 019: | tux9th | 1 | -6/+12 | |
* Moved all walls to over layer * Fixed overlapping issues * Added Ground3 Layer; moved things from fringe to new layer | |||||
2012-10-03 | Solved Overlapping issues in: | tux9th | 10 | -59/+59 | |
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize. | |||||
2012-10-03 | Update minimaps for maps that changed in tuX9th's review of the woodland ↵ | Jessica Tölke | 4 | -0/+0 | |
maps. Using v0id's minimap tool. | |||||
2012-09-27 | Fixed overlapping issues in: | tux9th | 9 | -27/+27 | |
* 006-1, 021-1, 022-1, 024-1, 041-1, 042-1 Fixed Watercollision to global standard in: * 001-1, 003-1, 004-1, 021-1, 022-1, 041-1, 042-1 | |||||
2012-09-24 | Bugs in Maps fixed: | tux9th | 12 | -81/+101 | |
009-1: * Layer Issue at 37,32 * some tileset misuse 010-1: * Collision errors * edited the Diamond's Cove, collision now square, edited layers, added over2 in which the roof is now, windows into fringe, house into ground. 011-1: * Layer Issues Plants, Stones around 30,50 going south and west from there * Collision errors around 64,69 and other collisions * Layer Issues at the Roof around 94,24 * Tileset Issues at the Roof around 94,24 * Shadow at 54,64 * Shadow at 83,30 * Overlapping: to 014-1, 008-1, 015-1, 011-1 Fixed 012-1: * Collision error at 140, 144 * several other collision errors similar to 140,144 * some layer issues, some still remain 013-1: * Warppoint to 055-1 * Collision error at 34,65 and some other places * Collision + tilesetuse at the magic house * Layer issues between over and fringe fixed * Cleaned up all layers, removed tiles which were overwritten by the layer above and moved tiles to the correct layers * Overlapping to 012-1 014-1 * Overlapping to 027-1 * Collision issues * Layer Errors 015-1 * Overlapping to 014-1 * Collision Errors 017-1 * Collision errors * Shadow error at 47,24 * removed plant at 42 ,23 * renamed Road layer to Lower, because there is more than just road on it. Lower fits better * numerous layer issues * warp to 056-1 018-1: * Overlapping to 055-1 027-1: * Overlapping to 015-1 and 014-1 * Collision Errors * Changed Collision at House, House is 3 tiles deep therfore only 3 tiles collision * added a missing tree 055-1: * Collision errors (Trees, Footbridge) * Warppoint to 013-1 * Overlapping to 018-1 * Tileset order * Map now fits into the global continent concept * Edited monster spawns to fit the larger map 056-1: * some Collisions * Overlapping to 017-1 * Overlapping to 055-1 * Warp to 017-1 * Tileset order | |||||
2012-09-13 | Set "Ride of the Valkyries" as botcheck music | Ben Longbons | 2 | -0/+1 | |
2012-09-09 | Add Warlord Boots made by Ali-G. | Vincent Petithory | 6 | -2/+22 | |
2012-09-07 | Changes on existing maps for Waric and Orum Quest + adding warps to new maps ↵ | tux9th | 9 | -16/+49 | |
(055, 056) | |||||
2012-09-07 | New maps for Waric and Orum quest. + minimaps | tux9th | 6 | -0/+446 | |
2012-08-28 | Add Fine Dress and its dyed variants | Vincent Petithory | 6 | -0/+316 | |
2012-08-28 | Changes for kylian's foodstore | tux9th | 2 | -7/+21 | |
2012-08-25 | added missing tiles at 177/179,75 and 2 more | tux9th | 1 | -1/+1 | |
2012-08-21 | Shelf was in Over Layer moved to Fringe, reported by Johanne Laliberté | tux9th | 1 | -4/+4 | |
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 94 | -62014/+1353 | |
client, which is still supported, can't handle CSV. | |||||
2012-08-11 | added missing collision tile at 26,45 on 029-1 | tux9th | 1 | -2/+2 | |
2012-08-10 | added missing tiles who got deleted through removal of fixme tileset | tux9th | 1 | -14/+14 | |
2012-08-08 | unified collision tiles for beds, moved top part of woodland indoor beds to ↵ | tux9th | 13 | -98/+98 | |
over layer | |||||
2012-08-07 | fixed collision tiles at lake 72,49 to global standard, therefore being able ↵ | tux9th | 1 | -12/+12 | |
to walk on the edging | |||||
2012-08-07 | added missing collision tile | tux9th | 1 | -2/+2 | |
2012-08-06 | fixed tilesets in 028-3 | tux9th | 1 | -51/+51 | |
2012-08-06 | fixed tilesets in 027-3/4 | tux9th | 2 | -178/+84 | |
2012-08-06 | added Crypt-Fringe_x3.tsx, edited png, now tiles fit into x3 schema | tux9th | 2 | -0/+4 | |
2012-08-06 | fixed tilesets in 027-2 | tux9th | 1 | -47/+47 | |
2012-08-06 | replaced fixme tilesets in 009-4 with fixed versions | tux9th | 1 | -83/+83 | |
2012-08-05 | Fixed Tileset Pots_x2 in 009-2, added the fixed tileset | tux9th | 2 | -5/+9 | |
2012-08-03 | Fix use of barbarians-outdoor-fixme tileset | tux9th | 2 | -9/+5 | |
2012-08-03 | Add two missing collision tiles. Reported by tuX9th. | Jessica Tölke | 1 | -2/+2 | |
2012-08-02 | Adding minimaps for new maps | Stefan Dombrowski | 2 | -0/+0 | |
2012-08-01 | Fix improper use of an effectively x2 tileset. | Ben Longbons | 2 | -3/+7 | |
2012-08-01 | Fix tux9th's map changes for the new standards. | Ben Longbons | 3 | -423/+405 | |
2012-08-01 | Maps for PvP-last man standing Event | tux9th | 3 | -4/+860 | |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 157 | -42135/+39959 | |
2012-07-21 | Fixes on maps, bugs reported by Rodrigo. | tux9th | 2 | -6/+6 | |
027-1: remove tiles from the over layer around 85,83 031-2: remove tiles from the collision layer around 70,24 | |||||
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 139 | -375/+390 | |
Also remove some executable bits | |||||
2012-07-20 | Updating minimaps | Stefan Dombrowski | 8 | -0/+0 | |
2012-07-17 | Fixed the large mapping error on 042-1 | Dweems | 6 | -1316/+1704 | |
042-1 had been completely remapped. 041-1, 024-1, and 022-1 have been fixed accordingly to match 042-1. | |||||
2012-07-17 | Remove warp to hideout on 017-4, since the quest planned for that place ↵ | Jessica Tölke | 1 | -7/+0 | |
isn't finished yet. | |||||
2012-07-15 | Some restructuring of the cave reachable from 017-1 and adding new caves. | Jessica Tölke | 4 | -343/+1354 | |
Moving cave from 013-3 to new map 017-3. Add new cave parts on 017-4, which connects different parts of 017-3. | |||||
2012-07-15 | Removing empty objects from 011-6 and 031-2. | Jessica Tölke | 2 | -2/+0 | |
2012-07-12 | Fix bugs in maps caught by my stricter converter | Ben Longbons | 12 | -32/+32 | |