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Diffstat (limited to 'graphics/sprites/equipment/weapons/dagger.xml')
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml96
1 files changed, 14 insertions, 82 deletions
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
index d100e878..e2d33322 100644
--- a/graphics/sprites/equipment/weapons/dagger.xml
+++ b/graphics/sprites/equipment/weapons/dagger.xml
@@ -1,83 +1,15 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
- <action name="default" imageset="dagger"/>
- <action name="stand" imageset="dagger">
- <animation direction="down">
- <frame index="0" offsetY="32"/>
- </animation>
- <animation direction="left">
- <frame index="18" offsetY="32"/>
- </animation>
- <animation direction="up">
- <frame index="36" offsetY="32"/>
- </animation>
- <animation direction="right">
- <frame index="54" offsetY="32"/>
- </animation>
- </action>
- <action name="sit" imageset="dagger">
- <animation direction="down">
- <frame index="7" offsetY="32"/>
- </animation>
- <animation direction="left">
- <frame index="25" offsetY="32"/>
- </animation>
- <animation direction="up">
- <frame index="43" offsetY="32"/>
- </animation>
- <animation direction="right">
- <frame index="61" offsetY="32"/>
- </animation>
- </action>
- <action name="walk" imageset="dagger">
- <animation direction="down">
- <sequence offsetY="32" start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="attack" imageset="dagger">
- <animation direction="down">
- <sequence offsetY="32" start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="dagger">
- <animation direction="down">
- <sequence offsetY="32" start="90" end="93" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="94" end="97" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="99" end="102" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="103" end="106" delay="140"/>
- <end/>
- </animation>
- </action>
+<?xml version="1.0" encoding="utf-8"?>
+
+<!-- Author: Micksha
+Copyright (C) 2021 The Mana World -->
+
+<sprite>
+
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/dagger.png|B;R"
+ width="64"
+ height="64"/>
+
+ <include file="model/base.xml"/>
+
</sprite>