summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/weapons/bow-slingshot.xml
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/sprites/equipment/weapons/bow-slingshot.xml')
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot.xml92
1 files changed, 14 insertions, 78 deletions
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.xml b/graphics/sprites/equipment/weapons/bow-slingshot.xml
index 50a593a5..a087f16e 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot.xml
@@ -1,79 +1,15 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
- <action name="default" imageset="bow"/>
- <action name="stand" imageset="bow">
- <animation direction="down">
- <frame offsetY="32" index="0"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="18"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="36"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="bow">
- <animation direction="down">
- <sequence offsetY="32" start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="bow">
- <animation direction="down">
- <frame offsetY="32" index="7"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="25"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="43"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="bow">
- <animation direction="down">
- <frame offsetY="32" index="8"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="26"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="44"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="62"/>
- </animation>
- </action>
- <action name="attack_bow" imageset="bow">
- <animation direction="down">
- <sequence offsetY="32" start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+<?xml version="1.0" encoding="utf-8"?>
+
+<!-- Author: Micksha
+Copyright (C) 2021 The Mana World -->
+
+<sprite>
+
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R"
+ width="64"
+ height="64"/>
+
+ <include file="model/base.xml"/>
+
</sprite>