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// Evol scripts.
// Author:
// Ablu, Reid
// Description:
// Sign pillars aside Artis houses.
001-1,73,119,0 script #001-1-s-market NPC_NO_SPRITE,{
npctalkonce l("Market Place");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,48,122,0 script #001-1-s-marketright NPC_NO_SPRITE,{
npctalkonce l("Market Place");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,57,88,0 script #001-1-s-marketdir NPC_NO_SPRITE,{
npctalkonce l("↓ Market Place");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,55,86,0 script #001-1-s-exit-l-dir NPC_NO_SPRITE,{
npctalkonce l("← Exit");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,59,85,0 script #001-1-s-legiondir NPC_NO_SPRITE,{
npctalkonce l("↑ Legion");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,57,80,0 script #001-1-s-library NPC_NO_SPRITE,{
npctalkonce l("Library");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,57,71,0 script #001-1-s-lightarmor NPC_NO_SPRITE,{
npctalkonce l("Light Armor Shop");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,53,56,0 script #001-1-s-legion NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Legion of Aemil");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,60,56,0 script #001-1-s-legionright NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Legion of Aemil");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,91,66,0 script #001-1-s-cityhall NPC_NO_SPRITE,{
npctalkonce l("City Hall");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,95,111,0 script #001-1-s-blacksmith NPC_NO_SPRITE,{
npctalkonce l("Blacksmith");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,115,88,0 script #001-1-s-inn NPC_NO_SPRITE,{
npctalkonce l("INN");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,134,85,0 script #001-1-s-innright NPC_OFFSET_NO_SPRITE,{
npctalkonce l("INN");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,118,36,0 script #001-1-s-merchantg NPC_NO_SPRITE,{
npctalkonce l("Merchant Guild");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,171,48,0 script #001-1-s-hill NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Hill & Cliff");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,161,72,0 script #001-1-s-alchemist NPC_NO_SPRITE,{
npctalkonce l("Alchemist's Laboratory");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,175,76,0 script #001-1-s-warehouse NPC_NO_SPRITE,{
npctalkonce l("Docks's Warehouse");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
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