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// Evol scripts.
// Author:
// Reid
// Travolta
// Description:
// Juscare, walking NPC of the legion of Aemil on the right part of the Agora of Artis.
function script JuscareTurnTo {
.@x = atoi(getarg(0));
.@y = atoi(getarg(1));
npc_turntoxy(.@x, .@y);
return 0;
}
001-1,78,114,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{
function localClose {
.dir = @Juscar_old_dir;
npc_resumemove;
close;
}
npc_pausemove;
getmapxy(.@map$, .@cx, .@cy, 0);
@Juscar_old_dir = .dir;
npc_turntoxy(.@cx, .@cy);
speech
l("It is a foggy day, don't you think?");
localClose;
OnTimer100:
if (!isunitwalking())
movetonextpoint;
initnpctimer;
end;
OnInit:
.sex = G_MALE;
.distance = 4;
// .debug = 1;
initmovegraph
"sector_1", 75, 111, 88, 117,
"sector_2", 90, 110, 100, 116,
"market_r", 68, 119, 73, 120,
"market_m", 61, 115, 65, 121,
"market_l", 49, 116, 57, 122,
"secret", 36, 122, 40, 129;
// flags: 0x1 -- moving from right to left, 0x2 -- moving from left to right
// this is not very obvious stuff
setmovegraphcmd
"sector_1", "sector_2", 1, 0x2, "flags_0 2; flags_1 1; wait 50",
"sector_2", "sector_1", 1, 0x1, "wait 50",
"sector_1", "market_r", 2, 0x1, "flags_0 2; flags_1 1",
"market_r", "market_m", 1, 0x1, "flags_1 3; wait 10; call JuscareTurnTo 57 117; wait 10",
"market_r", "sector_1", 1, 0x2, "flags_1 3; dir 0; wait 50",
"market_m", "market_l", 1, 0x1, "flags_0 2; wait 20; call JuscareTurnTo 57 117; wait 50",
"market_m", "market_r", 1, 0x2, "flags_0 1; flags_1 2",
"market_l", "market_m", 5, 0x2, "wait 10; call JuscareTurnTo 57 117; wait 30",
"market_l", "secret", 1, 0x1, "flags_0 1; flags_1 2; wait 70",
"secret", "market_l", 1, 0x2, "wait 10; call JuscareTurnTo 57 117; wait 40";
firstmove "wait 1", "sector_1";
initnpctimer;
}
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