1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
// Evol scripts.
// Author:
// Hal9000
// Description:
// La Johanne Chef.
// Variable:
// ShipQuests_ChefGado
// Values:
// 0 Default, no quest given.
// 1 Quest accepted.
// 2 Ingredients collected, ready to poison Julia.
// 3 Quest accomplished.
000-2-1.gat,17,28,0,1 script Chef Gado 318;2,{
set @q, getq(ShipQuests_ChefGado);
if (@q == 1) goto OnQuestAccepted;
if (@q == 2) goto OnPoisonAccepted;
mesn;
mesq l("So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!");
next;
menu
l("So rude. What is the reason behind your malice?"), l_Rude,
l("I swear, I do not eat so much."), -;
close;
l_Rude:
mes "";
mesq l("UAHAHAHAAH! I am the cook of that bunch of donkeys, I can be rude with everyone from the bossy captain to that harpy-lady!");
next;
menu
l("Harpy-lady?"), -;
mes "";
mesq l("I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!");
next;
mesq l("You have to know that there was a time during which I was the unopposed captain of this crew. Then one day one of the damn sailor brought here that nice lady and Nard, her partner in crime.");
next;
mesq l("I will not describe you all the details but after 1 month they were ruling the ship and I was sent down here cooking for those traitors!");
next;
mesq l("But I swear that one day..ooh my tasty revenge. Hhmm, actually I wonder if.. maybe.. ..");
next;
menu
l("M..Maybe?"), -;
mes "";
mesq l("..Welcome onboard cutie! I just realized I need some delicious ingredients to prepare one..one special recipe.");
next;
mesq l("I only need 1 @@, 1 @@ and..", getitemlink("PiouLegs"), getitemlink("Croconut"));
next;
mesq l("..and 1 @@.", getitemlink("Aquada"));
next;
menu
l("Sure why not?"), OnSure,
l("Aquada!? I will not help you with your evil plan!"), -;
close;
OnSure:
setq ShipQuests_ChefGado, 1;
mes "";
mesq l("Well done! Collect all the ingredients and then come back here. You will be rewarded once they have understood who rules this ship!");
close;
OnQuestAccepted:
mesn;
mesq l("Have you collected all the ingredients for my recipe. Special one too?");
next;
if (countitem("PiouLegs") > 0 && countitem("Croconut") > 0 && countitem("Aquada") > 0) goto OnCollected;
menu
l("Not yet. I will be back soon."), -;
close;
OnCollected:
setq ShipQuests_ChefGado, 2;
delitem "PiouLegs", 1;
delitem "Croconut", 1;
delitem "Aquada", 1;
menu
l("All your..fresh ingredients are ready to be cooked."), -;
mes "";
mesq l("Let me see.. Crispy legs, disgusting liquids..let's start.");
next;
mesq l("Water, salt, spicy herbs and meat stuffed with my special surprise!");
next;
mesq l("Done, take it! Now here it is the plan. Go talk with her and offer our beautiful lady a bite of her arrogancy!");
next;
close;
OnPoisonAccepted:
close;
}
|