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// Evol scripts.
// Authors:
// 4144
// Hal9000
// Reid
// Description:
// A treasure chest, with... Treasures inside!
// Variable:
// x ShipQuests_TreasureChest
// Values:
// 0 Treasure Chest has not been opened yet.
// 1 Treasure Chest has been opened.
000-1,83,70,0 script #chest 416,{
set .@q, getq(ShipQuests_TreasureChest);
if (getnpcdir ("") == 4) goto L_Give;
setnpcdir 2;
initnpctimer;
startnpctimer;
close;
L_Give:
if (.@q > 0) goto L_Close;
callfunc "InventoryPlace", 514, 1;
setq ShipQuests_TreasureChest, 1;
set Zeny, Zeny + 100;
getitem "OldBook", 1;
npctalk3 l("You open the treasure chest.");
L_Close:
setnpcdir 6;
initnpctimer;
startnpctimer;
close;
OnTimer160:
stopnpctimer;
if (getnpcdir ("") == 2) setnpcdir 4;
if (getnpcdir ("") == 6) setnpcdir 0;
end;
OnInit:
setnpcdistance 2;
end;
}
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