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// Evol scripts.
// Authors:
// 4144
// Reid
// Vasily_Makarov
// Description:
// Starting script of Evol Online.
000-0.gat,23,20,0,1 script Sailors 305,6,6,{
OnTouch:
callfunc "CheckClientVersion";
requestlang @lang;
if (@lang >= 0 && @lang <= 7) setlang @lang;
mesn "Narrator";
mes col(l("You are on a raft, adrift in the sea."), 9);
next;
mes col(l("You realise you can't remember anything."), 9);
next;
mes col(l("Suddenly, you hear a voice from the sky."), 9);
next;
mes col(l("As you open your eyes, you see a large ship before you."), 9);
next;
mes col(l("Aboard stand sailors trying to talk to you."), 9);
next;
mesn "Orc Voice";
mesq lg("Hey Frenchy!");
next;
mesn "Elven Voice";
mesq lg("Why Frenchy? It's a Russian!");
next;
mesn "Tritan Voice";
mesq lg("What are you guys saying ? It's a Yoiis!");
next;
mesn "Raijin Voice";
mesq g(l("You stupid, she's english, look at the shape of the head."),
l("You stupid, he's english, look at the shape of the head."));
next;
mesq l("Hey you! Can you hear us? Are you okay?");
next;
menu
"I hear you..." + " (English)", -,
"Je vous entends..." + " (Français)", -,
"Да я вас слышу..." + " (Русский)", -,
"Te oigo..." + " (Español)", -,
"Eu te ouço..." + " (Português)", -,
"I höre euch..." + " (Deutsch)", -,
"'k hoar ui wel..." + " (Vloams)", -,
"Słyszę cię..." + " (Polish)", -,
"Ik kan je horen..." + " (Nederlands)", -;
set @lang, @menu-1;
if (@lang < 0 || @lang > 8) close;
setlang @lang;
mesn;
mesq g(l("Oh, she's still alive!"),
l("Oh, he's still alive!"));
next;
mesq g(l("This girl needs help, we need to rescue her!"),
l("This guy needs help, we need to rescue him!"));
next;
mesn "Narrator";
mes col(l("The sailors take you aboard their ship."), 9);
next;
mes col(l("Click on the NPCs around you to continue the introduction."), 9);
next;
warp "000-0-0.gat",22,22;
close;
}
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