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//================= Hercules Database =====================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2018-2019  Hercules Dev Team
//= Copyright (C) 2018-2019  Asheraf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================

/**************************************************************************
************* Entry structure ********************************************
**************************************************************************
<Box_Item_Const>: {
	NeedCount:                       (int, defaults to 0) The required amount of unique items
	NeedRefineMin:                   (int, defaults to 0) The minimum refine for each of the items
	NeedRefineMax:                   (int, defaults to 0) The maximum refine for each of the items
	SourceItems: {                         A list of allowed items to be converted with specific amount for each item
		<Item_Const>: <amount>       (string, int)
		...
	}
	Script: <"
		Script (it can be multi-line)
		Executes on success
	">
}