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2018-05-16fix wildx's commits20180518gumi2-2/+2
2018-05-10make maps following the woodland mergegumi56-44/+302
2018-05-08don't abort when a free tile can't be found for @warpgumi1-3/+7
2018-04-22update the sewer mobsMicksha3-5/+6
2018-04-22we don't need strcmp for string < stringgumi1-11/+3
2018-04-05bring the array manipulation functions to version 10s20180406gumi1-11/+54
2018-03-28use getmapinfo instead of getmapusers to check if a map existsgumi2-4/+12
2018-03-28make @w fully compatible with @warpgumi1-3/+23
2018-03-25don't allow to open doors from behindgumi1-0/+7
2018-03-25New booksJesusaves3-87/+272
2018-03-25add map anchors for Drasil Islandgumi1-0/+9
2018-03-25add map anchors for Artisgumi1-0/+18
2018-03-25get map anchors directly from mapsgumi4-74/+33
2018-03-20yeah... this got very messy (my bad!). let's not use custom terminators ↵gumi10-172/+81
after all
2018-03-14Allows restoreshopitems to take an optional price parameter.Jesusaves1-3/+8
2018-02-27add advanced translation tests to test1 and add a menugumi1-66/+116
2018-02-27add sprintf translation tests to test1gumi1-59/+74
2018-02-27Fix error on server exit "hash table not exists".Andrei Karas1-1/+1
2018-02-27Add lg() into script engine tests.Andrei Karas1-1/+21
2018-02-15Add check for existing instance in npc1 before create new instance.s20180215Andrei Karas1-1/+1
2018-02-13add join/left clan into npc1 on test map.Andrei Karas1-1/+48
2018-01-26Fix typo with a semicolon in Dan NPC scripts20180208Dan Sagunov1-1/+1
2017-12-29rename closedialog to closeclientdialogThibault Payet63-103/+103
2017-11-15confused tree refinementss20171129gumi2-23/+56
2017-11-09Add basic equipment code to npc1 in test map.Andrei Karas1-1/+28
2017-10-11what's up with this crazy syntax?s20171023gumi37-142/+142
I blame Reid
2017-10-11fix npc talk lock mechanismgumi1-20/+14
it was setting a var in the function rather than in the NPC
2017-09-27Alige forgot to run "make maps"gumi11-18/+18
2017-09-18remove deprecated useatcmd from scriptsgumi1-2/+4
2017-08-23Fix a missing end; on ivan the alchemist's script.s20170918Reid1-0/+1
2017-08-23Rename directions constants.Reid2-2/+2
2017-08-23Replace tabs by space on confused-tree.Reid3-85/+142
Add different directions according to the season. Change the confused tree NPC ID to 400.
2017-08-22I'm ashamedgumi1-4/+4
2017-08-22confused tree refinementsgumi1-0/+1
2017-08-22fix the npc talk lock mechanism, make some other npcs use itgumi12-121/+70
2017-08-22reorganize the framework functionsgumi5-50/+77
2017-08-22Remove an extra next flag on mona's script.Reid1-1/+1
2017-08-21Rename the training NPC to Hector on Lozerk's script.Reid1-1/+1
2017-08-20Add lg() on lozerk and correct the dialogue sentence.Reid1-1/+1
2017-08-20Add a reminder function and some setcam on Lozerk's script.Reid1-16/+66
2017-08-20Remove useless code from doorUnTouch function.Andrei Karas1-13/+1
2017-08-20Fix doors script issue, getareausers() used the PC location instead of the ↵Reid1-1/+13
NPC location.
2017-08-19Replace bit flags by constants on narrator and speech functions.Reid58-293/+293
2017-08-19Fix openbook() formating (extra flags and function calls).Reid1-9/+5
2017-08-19Merge branch 'Alige/serverdata-npc-pathing'Reid1-3/+3
2017-08-18update manhole dialogue to allow enter the sewersMicksha1-8/+24
2017-08-18change OnFluffyDeath to check killedrid,omatt3-21/+38
change enora's qdebug for reset second field, make maps.
2017-08-18make maps following the clientdata mergesgumi10-0/+47
2017-08-18add confused treegumi4-0/+1462
2017-07-21refine permissions for custom commandss20170725gumi7-22/+42