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2015-09-27Replace calls to setnpcsex by assigning '.sex' variable.Andrei Karas64-106/+106
2015-09-27modify Juscare's walk pathJoseph Botosh1-58/+54
2015-09-27add functions open_door, close_doorJoseph Botosh1-0/+20
2015-09-27add flags to move graphJoseph Botosh1-23/+55
2015-09-26add sit and stand commands to movegraph, extend warp commandJoseph Botosh1-2/+23
2015-09-25Add support for sit and stand command in npcmove engine.Andrei Karas2-0/+9
2015-09-25change intro text on some fishing spotsJoseph Botosh1-3/+3
2015-09-24Improve Salem and add some missing dialogues section.Reid1-19/+40
2015-09-24update some fishing-related scripts for new narrator functionJoseph Botosh3-29/+30
2015-09-24update qonan and shovel scripts to use new narrator functionJoseph Botosh2-16/+15
2015-09-24update function narrator and speech: using optional bit flags as first argJoseph Botosh1-16/+41
2015-09-24add comment to qonan script about quest stagesJoseph Botosh1-0/+5
2015-09-24add quest for QOnan (shovel quest)Joseph Botosh1-4/+80
2015-09-24shovel script: add functions for custom quests, +adddigrect, +addquest functionsJoseph Botosh1-2/+66
2015-09-24add PlayerIsTired function to shovel npcJoseph Botosh1-0/+22
2015-09-24change some scripts according to new narrator functionJoseph Botosh3-22/+18
2015-09-24add constrains to shovel usage (rectangular areas)Joseph Botosh1-1/+46
2015-09-24add Dig and Bury actions/functions to ShovelJoseph Botosh1-4/+60
2015-09-24add optional first integer arg to narrator and speech functions -- number of ...Joseph Botosh1-2/+32
2015-09-24add basic Shovel NPC/itemJoseph Botosh2-0/+35
2015-09-23fix debug warnings in npc5 scriptJoseph Botosh1-1/+2
2015-09-23remove debug message in flyingpiou scriptJoseph Botosh1-4/+0
2015-09-23change flying piou script to use new movement algorythmJoseph Botosh1-44/+45
2015-09-23improve graph-based npc moving: endpoints can be rectangular areas nowJoseph Botosh1-36/+139
2015-09-23add debugnpc functionJoseph Botosh1-0/+8
2015-09-20Add more fishing spots on Artis.Reid1-0/+95
2015-09-20Add manual blank mes and remove some extra next on eugene and the fishing scr...Reid2-8/+16
2015-09-20Remove extra empty mes lines on speech and narrator functions.Reid1-2/+0
2015-09-18replace additem with getitem in eugene scriptJoseph Botosh1-1/+1
2015-09-18add FishingRod to fishing and eugene scriptsJoseph Botosh2-7/+7
2015-09-18Add Fishing Rod as item ID 728 on item db.Reid1-2/+2
2015-09-18fix bug in fishing function related to wait_timesJoseph Botosh1-1/+1
2015-09-18add function fishingJoseph Botosh4-5/+136
2015-09-17Change npc distance on water animation script.Reid1-1/+1
2015-09-17add quest FishmanJoseph Botosh1-4/+65
2015-09-17add functions narrator, speechJoseph Botosh1-0/+22
2015-09-17add const NPC_SALEM 125, change trader IDJoseph Botosh2-2/+3
2015-09-17add quest Catch the PiouJoseph Botosh2-44/+192
2015-09-17add initial pos to firstmove function as 2nd argJoseph Botosh1-1/+11
2015-09-17add npc Salem (trader on Artis Market)Joseph Botosh2-0/+143
2015-09-14Add a water animation file with a first location next to Eugene on Artis.Reid2-0/+20
2015-09-10Extend test npc1 item options.Andrei Karas1-36/+76
2015-09-08add npc flying piou in ArtisJoseph Botosh3-0/+65
2015-09-08Add indoor #31 into maps.conf, map_index and the general _import.txt.Reid1-0/+1
2015-09-08Add warp from #31 to Artis.Reid1-0/+2
2015-09-08Add basic information for map #31.Reid2-0/+4
2015-09-08Add warp from Artis to #31.Reid1-1/+29
2015-09-07Add NPC piou on Artis MarketJoseph Botosh2-0/+18
2015-09-07fix edouard script, add backstoryJoseph Botosh1-5/+54
2015-09-07split Barber function into 2Joseph Botosh1-12/+7