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path: root/npc/scripts.conf
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2016-08-04add BarberSayStyle function in barber.txt, and add new line on the top of ↵omatt1-0/+3
menu of edouard, add hairstyle and haircolor array in npc/config/hairstyle_config.txt.
2016-06-22add atcommand `@esp` (manipulates Esperin)mekolat1-0/+1
aka zeny aka gp check for boundaries, use bank if purse is full
2016-06-22add atcommand `@w` (works like `@go`)mekolat1-0/+1
2016-06-22add `@music` atcommandmekolat1-0/+4
2016-06-20Add legiontalk with carmie's dialogue.Reid1-0/+1
2016-06-20Add a hello script function.Reid1-0/+1
2016-03-19Add initial version of marriage script. Missing divorce and missing time checks.Andrei Karas1-0/+1
2016-03-13Remove the oldbook item script.Reid1-1/+0
2016-03-13Remove the translation function on poems and add a new function that ask if ↵Reid1-0/+1
the player wants to read the book.
2016-03-07Add new function to manage delayed healing with 4 different life potion ↵Reid1-0/+1
status effect.
2016-02-26Add improved mouboos (they now walk!).Reid1-1/+1
2016-02-23Add moubootalk function.Reid1-0/+1
2016-02-22Put input in first position of the scripts.conf.Reid1-1/+1
2016-01-24Improve Plush and the savepoint functions.Reid1-0/+1
Add bed functions into a different file and prevent the use of unlimited heal by disallowing the feature to switch of savepoint while keeping the reservation on the INN.
2015-12-29Add villagertalk function for random dialogues.Reid1-0/+1
2015-12-28Add sailortalk function that display random dialogues for sailors.Reid1-0/+1
2015-10-20Move masks functions to their own file.Reid1-1/+2
2015-09-24add basic Shovel NPC/itemJoseph Botosh1-0/+1
2015-09-18add function fishingJoseph Botosh1-0/+1
2015-09-05add script functions for graph-based NPC movementJoseph Botosh1-0/+1
2015-07-25Add barber functions.Reid1-0/+1
2015-05-02Add functions and example npc for simple npc moving program.Andrei Karas1-0/+1
For now npc AI support moving, changing direction, waiting.
2015-03-05Add function menu2 for return some missing features.Andrei Karas1-0/+1
Example: menu2 "test 1", 10, "test 2", 20; If select "test 1", will set @menuret to 10, and @menu to 1 If select "test 2", will set @menuret to 20, and @menu to 2
2015-02-09Convert shop into market with 1000 items limit.Andrei Karas1-0/+1
2015-02-05Add harbour NPC.Reid1-0/+1
2015-02-03Correct hammock animation.Reid1-1/+2
2014-12-16Add door script on test map.Andrei Karas1-0/+1
Add door functions.
2014-12-02Call all functions directly (without callfunc).Andrei Karas1-3/+3
2013-07-10Correct bug with the asleep function.beta3.0.1Reid Yaro1-0/+1
2013-07-10Add basic npctalk3 goodbye function (still in wip, but working).Reid Yaro1-0/+1
2013-06-01Remove the poison function.Reid Yaro1-1/+0
2012-12-25Add poison functions on scripts.conf .Reid1-2/+1
2012-12-01Add new function in scripts.conf,Reid1-6/+7
Add forgotten function.
2012-09-12Add new function on scripts.conf .Reid1-0/+1
2012-07-09Removed capital letters from the item scripts.Alige1-4/+4
2012-07-04Add OldBook script (missing dialogue).Reid1-0/+1
2012-06-01Changed "coconut" to "croconut" in all files of serverdata.Alige1-1/+1
2012-05-30Add Coconut item function,Reid1-1/+2
Add Coconut function on scripts.conf and item_db (ID 513).
2012-05-23Add usePoisonedBlobime function on scripts.conf,Reid1-0/+1
Change LittleBlub monster name to Blub Little.
2012-05-03Correct some script bugs,Reid1-1/+3
Add hammock test file.
2012-04-06Add savepoint function in scripts.conf .Reid1-0/+1
2012-02-02Move client check to function.Andrei Karas1-1/+2
2011-12-08Update wlk maps,Reid1-4/+4
Add 000-0-0 map to resnametable.txt, Change area script to sailors script (name change), Correction on alige script, Correction on Poisoned Water function, Added function importation on scripts.conf .
2011-12-02Add script.conf file,Reid1-0/+7
Add PoisonedWater script for item_db.txt, Changed map name on area script, Corrected usable items script on item_db.txt.