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2015-09-08add npc flying piou in ArtisJoseph Botosh1-0/+1
2015-09-07split Barber function into 2Joseph Botosh1-12/+7
2015-09-07add command 'say' to execmovecmd functionJoseph Botosh1-0/+5
2015-09-05add script functions for graph-based NPC movementJoseph Botosh1-0/+207
2015-09-05add function strip() to script functionsJoseph Botosh1-0/+25
2015-07-25Add barber functions.Reid1-0/+86
2015-06-20Replace NPC names by NPC IDs.Reid1-1/+1
2015-05-05Into npc move program add command "speed"Andrei Karas1-0/+5
2015-05-05Add into npc moving program new commands: rmove, emote, warp, class, goto.Andrei Karas1-8/+42
Also some commands here not waiting next tick for continue execution.
2015-05-02Add functions and example npc for simple npc moving program.Andrei Karas1-0/+84
For now npc AI support moving, changing direction, waiting.
2015-04-08Revert "Correct the skill tree issue."Andrei Karas1-1/+1
This reverts commit bdea7e4211c9cefdb0664c8bf7b4f194f5b27fd1.
2015-04-03Correct the savepoint function.Reid1-1/+1
2015-03-16Correct the skill tree issue.Reid1-1/+1
2015-03-05Add function menustr.Andrei Karas1-0/+29
It works same with menuint but return string and set variable @menuret$
2015-03-05rename function menu2 into menuint.Andrei Karas1-1/+1
2015-03-05Add function menu2 for return some missing features.Andrei Karas1-0/+36
Example: menu2 "test 1", 10, "test 2", 20; If select "test 1", will set @menuret to 10, and @menu to 1 If select "test 2", will set @menuret to 20, and @menu to 2
2015-02-26Add initial basic skill with level 9.Andrei Karas1-1/+1
2015-02-24Add script function addremovemapmask.Andrei Karas1-0/+5
This function at same time add and remove some bits to map mask. Example: // add 4 and remove 8 addremovemapmask "test", 4, 8;
2015-02-22Add function to convert int to string.Andrei Karas1-0/+4
New function: str Example: str(10)
2015-02-13fix error in shops functions.Andrei Karas1-2/+2
2015-02-09Convert shop into market with 1000 items limit.Andrei Karas1-0/+13
2015-02-05Add harbour NPC.Reid1-0/+39
2015-02-03Correct hammock animation.Reid1-0/+50
2015-01-22add basic skill omly on first map.Andrei Karas1-1/+1
Also replace skill id to skill constant.
2015-01-10Fix default skills function.Andrei Karas1-0/+1
2015-01-09Fix adding default skills.Andrei Karas1-0/+4
2014-12-16Add door script on test map.Andrei Karas1-0/+34
Add door functions.
2014-12-05Replace script function set to direct variable assignments.Andrei Karas4-5/+5
2014-12-02Fix case in all function names.Andrei Karas6-6/+6
2014-11-26Replace misceffect2 into misceffect.Andrei Karas1-1/+1
2014-11-26Change minimal correct client version to 2.Andrei Karas1-1/+1
2014-11-21Replace temp variables into scope temp variables.Andrei Karas4-32/+32
2014-11-21Remove lg function.Andrei Karas1-8/+0
2014-11-20Replace getclientversion() to ClientVersion.Andrei Karas1-1/+1
2014-11-17Add missing returns in clientversion and savepoint functions.Andrei Karas2-0/+2
2014-11-07fix getclientversion usage.Andrei Karas1-1/+1
2014-11-05Correct 4144's mistake on g function.Reid1-2/+1
2014-11-05fix lg function.Andrei Karas1-2/+5
2014-11-04convert server data for using with hercules.Andrei Karas3-2/+46
2014-02-11English fixes done Qwerty Dragon.Alige2-7/+9
2013-08-08Change every label names from l_ to L_ .Reid Yaro2-10/+10
2013-07-12Added one new sleeping sentence any many goodbye ones.Alige2-4/+15
2013-07-11Fixed random value in two function scripts.Alige2-2/+2
2013-07-11Small consistency fix on asleep npc scripts.Alige1-0/+1
2013-07-10Fixed asleep.txt script.Alige1-2/+0
2013-07-10Updated npctalk strings and added an asleep script, doing basically the same ↵Alige2-2/+21
thing as the goodbye script.
2013-07-10Add forgotten goodbye function.Reid Yaro1-0/+18
2013-05-26Add argument on inventoryplace.Reid Yaro1-8/+8
2013-05-26Correct the savepoint message.Reid Yaro1-6/+8
2013-05-20Correct a bug on inventoryplace script.Reid Yaro1-1/+2