Age | Commit message (Collapse) | Author | Files | Lines |
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Included:
* Tulimshar Casino
* Placeholder fixing/filling
* Food Questline
* Rossy Quest
* Galimatia Quest (mostly by Livio)
* Edourard bugs
* Blood Donor Quest (from Moubootaur Legends)
* Merchant Guild Quest
* Mundane Bugfix
* La Marine
* Hurns Doctor easter eggs
* Sailing to Argaes with Legion
* Other things not relevant enough to be noted down, I guess
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This allows players to use @jukebox like @music anywhere
And it also adds a classy Jukebox in Hurnscald PUB.
First experiment with public functions, don't blame me if it breaks :p
Low priority, adding to MR list in order to met deadlines.
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Merged to prevent conflicts with contentIII which has priority.
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Implemented at the Rusty Pick Inn (Hurnscald) only. Red Plush Inn will be next.
Right now, beer/red plush wine/etc. do not affect EXP gain, only players nearby do.
MAX_IDLE is using the same variable form as Moubootaur Legends.
It can be set to a constant if needed.
Wandering storytellers not yet implemented, I believe @toams will use Kfahr
and Janus to do that later™
----
close evol-all#108
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+2 atk/matk per refine level
+1 weapon exp per killed monster level
Roughly based on Monster Point System + ML Refine System.
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Contains only utilities and placeholders.
Original code from Moubootaur Legends
Ported here to serve as base.
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Co-authored-by: gumi <git@gumi.ca>
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Co-authored-by: gumi <git@gumi.ca>
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Declare priority for conflicting rules.
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Need to modify client-data/languages.xml as well
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Recipes etc. not included
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It is a rewrite from the tmw legacy script.
Dialogs are the same and functionality is also intended to be the same.
A part of the dialog was not done yet - the Setzer quest.
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PS. Gender change is broken, I blame Gumi
Note: Players will no longer be able to select Kralog and Raijin at start, because @WildX said they were rare. (This needs a patch to evol-tools)
FIXME: We'll need better names for human/talpan/viro race.
FIXME: Gumi's stock code did not work, rebirth is disabled.
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Part of Leaving Artis redesign.
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Watch out for them!
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particles and icon for poison skill)
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This item is obtained from Doomsday event epilogue.
“Contains merge items which can be restored by a skilled NPC”.
The name of this NPC is... Perhaps, Gumi? %%M :>
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SORRY FOR THE TYPO! Please forgive me, Tirifto.
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An untested Hall Of Acorns was included with Tirifto's blessings.
Provides two new commands available to everyone: `@scoreboard` and `@scoreboards`
These commands allow players to view an hourly-updated scoreboard, with the richest and most powerful players, as well as the most powerful guilds. And, ofc, whoever has more acorns on storage.
There's also a button to see some game statistics, like total monsters killed since release.
Patreon Link is a courtesy because it came with original code; We might want to update it to more general Donation page later.
PS. Code imported from Moubootaur Legends and modified for rEvolt. This includes replacing "mes()" with "mesf()"
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Hurnscald NPCs are incompatible.
I've run in epoll problems once on ML, so I'm making this again.
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something BREAKS, then you'll notice it right away)
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See the merge request for a better list of powers as of approved on topic 20808.
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Should be more internally consistent
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change warp system for avoid spam creation instance
add dummy for skill wave to mob_db, and stupid change in script
add few basic control, info about training, access by menu
change bow wave, and add dummy for bow wave
change collison wall to water wall
etc.
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Maybe he should walk faster than player, as he is scared.
I just read npc/funcs/npcmove* to accomplish my task. Thanks, @toams and 4144!
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work
NOT gm command compatible. May be optimizable, new MR for comparasion and performance check pending.
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