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001-2-33
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2016-06-14
Updated some map names.
Alige
2
-2
/
+2
2016-06-14
Fixed map names in _import.txt, _warps.txt and _mobs.txt files.
Alige
2
-2
/
+2
2015-12-24
Offset warps #33 <-> #40 with the height change on clientdata.
Reid
1
-2
/
+2
2015-12-24
Add warp from #33 to #40.
Reid
1
-0
/
+2
2015-12-24
Move lozerk to 001-2-33.
Reid
2
-0
/
+22
2015-12-23
Fix warps from Artis to LoA's main hall (and backwarp).
Reid
1
-1
/
+1
2015-12-23
Fix warps from preparatory rooms to the main hall (#32, #34 and #33).
Reid
1
-2
/
+2
2015-12-22
Offset #33 warps.
Reid
1
-2
/
+2
2015-12-22
Offset #33 triggers.
Reid
1
-2
/
+15
2015-12-22
Offset #33 doors.
Reid
1
-4
/
+4
2015-11-10
Move doors init code into doorInit function. Also enable alwaysvisible ↵
Andrei Karas
1
-6
/
+2
attribute.
2015-10-23
Add warps from #33 to both dormrooms maps (#37, #38).
Reid
1
-0
/
+2
2015-10-23
Add warps from #33 (Warrior guild hall) to #32 and #34 (Waiting rooms).
Reid
1
-2
/
+2
2015-10-20
Remove bottom warps triggers on #33.
Reid
1
-12
/
+0
2015-10-20
Add triggers on warp locations on #33.
Reid
1
-41
/
+46
2015-10-20
Fix areas on #33's triggers.
Reid
1
-10
/
+11
2015-10-20
Add improved triggers based on the number of area users.
Reid
1
-18
/
+54
2015-10-20
Add more advanced mask triggers on #33.
Reid
1
-8
/
+37
2015-10-20
Add doors scripts on #33.
Reid
2
-0
/
+61
2015-10-16
Add triggers on the right part of the map.
Reid
1
-7
/
+15
2015-10-16
Add #33 import, warp, mapflags and triggers files.
Reid
4
-0
/
+29