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2018-07-05mesc() is a function to optimize mes(col(l())), saving parenthesis.Jesusaves2-7/+7
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch.
2018-05-16fix wildx's commits20180518gumi1-1/+1
2017-12-29rename closedialog to closeclientdialogThibault Payet2-2/+2
2017-10-11what's up with this crazy syntax?s20171023gumi1-2/+2
I blame Reid
2017-08-19Replace bit flags by constants on narrator and speech functions.Reid1-1/+1
2017-06-05remove misceffect usage from scriptsgumi1-2/+2
2017-01-31regenerate mob spawns with tmw converter.Andrei Karas1-1/+1
2017-01-28Added a new ID for Dan's note and fixed its coordinates.Alige1-2/+2
2017-01-15rectify the indentationgumi1-1/+1
2017-01-08remove .gat suffix everywheregumi2-15/+15
2017-01-08Consistency of the authors in scripts.Alige1-1/+1
2017-01-06make the chests automatically closegumi1-3/+20
2017-01-06add a delay on close/open chestomatt1-12/+14
2016-11-24Add auto-gen files inwushin4-9/+60
2016-11-22Remove hand written generic saveswushin3-111/+0
2016-11-06Fix Artis La Johanne's note map location.Reid1-1/+1
2016-10-13Fix note namewushin1-1/+1
2016-08-20Convert npc directory into new format.Andrei Karas1-10/+10
2016-07-19Continued fixing typos and rewording sentences, after reading the translations.Alige1-1/+1
2016-07-17Because of translations, reworked several sentences in scripts, added ↵Alige2-5/+5
missing words and M/F options.
2016-07-11English fixes in 001-2-22/note.txt.Alige1-9/+9
2016-06-27Changed all item IDs by their aegisname in scripts.Alige2-4/+4
2016-06-27Fixed "INN" to "Inn" in scripts.Alige1-21/+21
2016-06-14Fixed the line with value names in _mobs.txt files.Alige1-2/+1
2016-06-14Added a line to describe the different values, in all _mobs.txt files.Alige1-0/+2
Also preparing to add a name to all of the maps.
2016-06-03Add free save points throughout Artis.Reid3-14/+74
2016-03-28Remove useless variabled before inventoryplace.Andrei Karas1-2/+0
2016-03-06Fixed a lot of grammar mistakes and changed some dialogue for clarity.Unverified3-11/+11
2016-03-06Revert "Fixed a lot of grammar mistakes and reworded some dialogue for clarity."Unverified3-11/+11
This reverts commit a1cfd4e6afff78f777872f49f8e8faacbe6f2e60.
2016-03-06Fixed a lot of grammar mistakes and reworded some dialogue for clarity.Unverified3-11/+11
2016-02-21Fix the long time bug on peter that respawn the dead player on the wall.Reid1-1/+1
2016-02-20Space more ratto respawns in peter quests (40s -> 45s).Reid1-4/+4
2016-02-20Add new food and a drunk label on alige from artis.Reid1-0/+14
2016-02-20Replace broken dialogue on chefgado with npctalk3.Reid1-5/+4
2016-01-30Replace countitemcolor to countitem.Andrei Karas1-17/+17
2015-12-31Add new savepoint on #22.Reid1-0/+9
2015-12-30Add particle effect on savepoints on Artis's ship.Reid1-4/+4
2015-09-27Replace getnpcdir and setnpcdir with one or zero parameters to variable '.dir'.Andrei Karas1-4/+4
2015-09-27Replace setnpcdistance to '.distance'.Andrei Karas6-9/+9
2015-09-27Replace calls to setnpcsex by assigning '.sex' variable.Andrei Karas3-3/+3
2015-09-04Fix some wrong IDs on alige's script.Reid1-2/+2
2015-08-11Use npc sprite names in all scripts.Andrei Karas8-23/+23
2015-08-03Add town flag to most maps.Andrei Karas2-0/+2
This flag allow mail.
2015-06-20Replace NPC names by NPC IDs.Reid3-16/+51
2015-03-14Correct an issue with restorecam.Reid1-1/+2
2015-03-05rename function menu2 into menuint.Andrei Karas1-1/+1
2015-03-05Add function menu2 for return some missing features.Andrei Karas1-1/+1
Example: menu2 "test 1", 10, "test 2", 20; If select "test 1", will set @menuret to 10, and @menu to 1 If select "test 2", will set @menuret to 20, and @menu to 2
2015-02-03Correct hammock animation.Reid1-110/+55
2015-02-03Fix alige animation.Reid1-15/+18
2015-02-03Correct peter script.Reid1-23/+28