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path: root/npc/000-1/panels.txt
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2018-07-05mesc() is a function to optimize mes(col(l())), saving parenthesis.Jesusaves1-4/+4
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch.
2015-12-12Adjust dialogue, part 1.Teru1-1/+1
* npc/000-0-0/sailors.txt: "Warrior Guild" -> "Legion of Aemil" * npc/000-1/panels.txt: "noob" -> "newbie" * npc/000-1/sapartan.txt: * npc/000-1/silvio.txt: * npc/000-2-0/billybons.txt: Mysterious alcoholic Mercurian.
2015-09-27Replace setnpcdistance to '.distance'.Andrei Karas1-2/+2
2015-08-11Use npc sprite names in all scripts.Andrei Karas1-2/+2
2014-11-29Restore active distance to all npcs.Andrei Karas1-5/+8
2014-11-23fix some npc duplicate names.Andrei Karas1-2/+2
2014-11-04convert server data for using with hercules.Andrei Karas1-2/+4
2014-02-18Correct panels scripts.Reid Yaro1-12/+18
2014-02-18Fixed a typo in the panels script.Alige1-1/+1
2014-02-17Added the panels script, kindly reviewed by QwertyDragon.Alige1-0/+43