Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-11-13 | Change body type back to gendergenderfix | Andrei Karas | 1 | -1/+1 | |
2020-08-06 | partly rewrite the intro to add a referral system | Jesusaves | 1 | -9/+6 | |
Co-authored-by: gumi <git@gumi.ca> | |||||
2020-08-05 | remove the all mentions of sex or gender from scripts | gumi | 1 | -1/+1 | |
2020-07-18 | Drop support for all languages below 70% translation | Jesusaves | 1 | -1/+1 | |
Need to modify client-data/languages.xml as well | |||||
2020-06-17 | Contains fixes/reordering for races, guilds and genders. | Jesusaves | 1 | -1/+15 | |
PS. Gender change is broken, I blame Gumi Note: Players will no longer be able to select Kralog and Raijin at start, because @WildX said they were rare. (This needs a patch to evol-tools) FIXME: We'll need better names for human/talpan/viro race. FIXME: Gumi's stock code did not work, rebirth is disabled. | |||||
2020-01-08 | Meta dialogue fixes | WildX | 1 | -2/+2 | |
Signed-off-by: WildX <wildx@evolonline.org> | |||||
2019-02-28 | Guide players by hand to get started on the game. | Jesusaves | 1 | -0/+1 | |
2018-07-05 | mesc() is a function to optimize mes(col(l())), saving parenthesis. | Jesusaves | 1 | -8/+8 | |
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch. | |||||
2017-12-29 | rename closedialog to closeclientdialog | Thibault Payet | 1 | -1/+1 | |
2017-10-11 | what's up with this crazy syntax?s20171023 | gumi | 1 | -1/+1 | |
I blame Reid | |||||
2017-01-08 | remove .gat suffix everywhere | gumi | 1 | -1/+1 | |
2016-11-24 | Add auto-gen files in | wushin | 1 | -0/+1 | |
2016-11-17 | Add language selection into its own function, | Reid | 1 | -15/+1 | |
Add Esperento on the fly. | |||||
2016-09-18 | Race name fixes | WildX | 1 | -3/+3 | |
2016-08-20 | Convert npc directory into new format. | Andrei Karas | 1 | -2/+2 | |
2016-06-18 | Introduced the name of the Drasil Island in npc scripts. | Alige | 1 | -3/+5 | |
Also fixed some english issues in some npc dialogues. | |||||
2016-01-28 | Fix requestlang usage. | Andrei Karas | 1 | -1/+1 | |
2015-09-27 | Replace calls to setnpcsex by assigning '.sex' variable. | Andrei Karas | 1 | -1/+1 | |
2015-08-11 | Replace trivial menu invokes without labels to select. | Andrei Karas | 1 | -12/+12 | |
2015-08-11 | Use npc sprite names in all scripts. | Andrei Karas | 1 | -1/+1 | |
2014-12-26 | update lg functions usage formatting. | Andrei Karas | 1 | -6/+3 | |
2014-12-05 | Replace script function set to direct variable assignments. | Andrei Karas | 1 | -1/+1 | |
2014-12-02 | Fix case in all function names. | Andrei Karas | 1 | -1/+1 | |
2014-12-02 | Call all functions directly (without callfunc). | Andrei Karas | 1 | -1/+1 | |
2014-12-02 | Replace g(l("0"),l("1")) functions by lg("0","1") on every scripts. | Reid | 1 | -6/+6 | |
2014-12-02 | Add new sex consts. | Reid | 1 | -1/+1 | |
2014-11-29 | Restore gender to most npcs. | Andrei Karas | 1 | -1/+4 | |
2014-11-27 | restores invisible map flag. | Andrei Karas | 1 | -2/+1 | |
2014-11-21 | Replace temp variables into scope temp variables. | Andrei Karas | 1 | -5/+5 | |
2014-11-20 | Replace setlang @var to Lang = @var | Andrei Karas | 1 | -2/+2 | |
2014-11-20 | Reassign npcs id in allowed range. | Andrei Karas | 1 | -1/+1 | |
2014-11-04 | convert server data for using with hercules. | Andrei Karas | 3 | -3/+4 | |
2014-02-11 | English fixes done Qwerty Dragon. | Alige | 1 | -3/+4 | |
2013-11-24 | Add catalan language (mas). | Reid Yaro | 1 | -2/+3 | |
2013-08-08 | Correct incorrect correction. | Reid Yaro | 1 | -1/+1 | |
2013-08-08 | Change every label names from l_ to L_ . | Reid Yaro | 1 | -1/+1 | |
2013-06-05 | Remove useless files and wrong comments. | Reid Yaro | 3 | -9/+0 | |
These files are modified by hand, not with a script. | |||||
2013-03-08 | NPC dialogue revamp. Initial Sailors script reviewed. | Hal9000 | 1 | -0/+1 | |
2013-03-04 | Fix code style. | Andrei Karas | 1 | -16/+15 | |
Add missing spaces, remove useless empty lines. | |||||
2013-02-27 | Revert "In the first sailors script, fixed some language." | Alige | 1 | -6/+4 | |
Apparently, these english mistakes were intended. This reverts commit ef5eb56634b33fddadd53e8a94c7e876b2d59738. | |||||
2013-02-27 | In the first sailors script, fixed some language. | Alige | 1 | -4/+6 | |
The fact that they are sailors doesn't mean they shouldn't be able to talk english properly enough. | |||||
2013-02-09 | Updated all _import.txt files using the converter. | Alige | 1 | -0/+2 | |
2013-01-02 | Changed absolute camera moves to relative. | Alige | 1 | -6/+6 | |
2012-12-28 | Fixed few issues in the recently modified script sailors.txt. | Alige | 1 | -9/+9 | |
2012-12-28 | Revert "Fixes in the two last scripts, it is necessary to add a whitespace ↵ | Alige | 1 | -10/+10 | |
at the beginning of the text, just after the image, to make it look way better." This reverts commit 2bd86078359e15cb0dd8f351efb1907db59cc4ad. | |||||
2012-12-28 | Fixes in the two last scripts, it is necessary to add a whitespace at the ↵ | Alige | 1 | -10/+10 | |
beginning of the text, just after the image, to make it look way better. | |||||
2012-12-28 | Added flags in menus in two scripts where player can change language. | Alige | 1 | -10/+10 | |
2012-12-24 | Fixed italian translation in initial sailor dialogue. | Hal9OOO | 1 | -1/+1 | |
2012-12-24 | Fixes in the language names in 2 scripts. | Alige | 1 | -3/+3 | |
2012-12-22 | Fix language auto set for new languages. | Andrei Karas | 1 | -1/+1 | |