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AgeCommit message (Collapse)AuthorFilesLines
2016-09-01add quest debuggumi36-238/+1398
2016-09-01add scheduled broadcastsgumi3-1/+214
2016-09-01add debug preset systemgumi3-6/+152
2016-09-01add test server help link (opens client-side help)gumi2-0/+5
2016-09-01add (broken) appearance debuggumi3-1/+104
2016-09-01add skill debuggumi3-1/+87
2016-09-01add general debug menugumi3-1/+150
2016-09-01add placeholder event menugumi3-3/+35
2016-09-01add action iconsgumi1-14/+13
2016-09-01add Super Menu, add scripted MOTD, add MOTD configgumi3-0/+233
2016-09-01Add SkillAttacks group into mob_db.confAndrei Karas1-1/+3
2016-08-31Reduce bows attacks on tortugas into two times.Andrei Karas1-0/+6
2016-08-27Add proper bow and arrow datas.Reid1-53/+17
2016-08-20Fix image name in .gitlab-ci.ymlAndrei Karas1-1/+1
2016-08-20Add ci tests with valgrind.Andrei Karas2-0/+72
2016-08-20Update configuration for ci scripts.Andrei Karas36-102/+630
2016-08-20Move plugin settings into root configs levels.Andrei Karas2-2/+3
2016-08-20Some fixes in configuration.Andrei Karas7-1286/+66
2016-08-20Convert npc directory into new format.Andrei Karas57-352/+354
2016-08-20Restore own settings into configuration.Andrei Karas10-34/+33
2016-08-20Get updated configurations from Hercules.Andrei Karas61-1431/+3621
Without evol changes.
2016-08-15Fix menuint return value if last number is zero.s20160820Andrei Karas1-1/+2
2016-08-10Add into git ignore temp files in log directoryAndrei Karas1-0/+1
2016-08-10Add servers launchers for support hercules wrapper.Andrei Karas3-0/+12
2016-08-08Update map cache.s20160809Alige1-0/+0
2016-08-08Missing male/female option in legiontalk script.Alige1-1/+1
2016-08-08Fix wrong monster name in test map spawns.Andrei Karas1-3/+3
2016-08-08Add new mob spawns in test map.Andrei Karas1-0/+3
2016-08-08Update map cache.Andrei Karas1-0/+0
2016-08-07Fix "player not attached" error in mob kills.evolrelease2016-08-07Andrei Karas1-1/+4
2016-08-07Update translations.Andrei Karas15-2672/+2189
2016-08-07Sentence in peter's script way too long, cut in several strings.Alige1-1/+5
2016-08-07Update map cache.Alige1-0/+0
2016-08-07Fix some bad chair position because of the height offset.Reid1-2/+2
2016-08-07+1 distance to the bag of fexil so player can use it when talking max range ↵Alige2-2/+2
with Fexil.
2016-08-06Fixed typos and reworded some sentences in the barber, edouard and fishing ↵Alige3-13/+13
scripts.
2016-08-06Added urchin meat as a drop for the Pikpik monster (20% drop rate).Alige1-0/+3
2016-08-06Changed the reward of Katja to an Aquada. (Will need a new reward later.)Alige1-1/+1
2016-08-06Merge branch 'typos' into 'master' Reid4-6/+6
Fixed a few typos reported by Ledmitz and removed the shovel "can't dig here" message from a npc window, it's now a message over the player's head. See merge request !32
2016-08-06Removed capital letter from "Omatt" (to "omatt").Alige1-1/+1
2016-08-06Fixed a few typos reported by Ledmitz (thanks brother).Alige2-4/+4
2016-08-06Shouldn't open a npc chat window just to say the player can't dig somewhere.Alige1-1/+1
2016-08-06Merge branch 'Fishing' into 'master' Reid2-17/+21
change fishing pull_max, add timer; change label name in wateranimation In function/fishing : * pull_max come back to 800 * add addtimer OnRemoveBait * add 2 deltimer OnRemoveBait In 001-1/wateranimation : * turn all OnTimer35000 to OnRemoveBait See merge request !31
2016-08-06change fishing pull_max, add timer; change label name in wateranimationomatt2-17/+21
2016-08-06Update the fishing support with the new animation.Reid2-213/+273
2016-08-05Add 001-2-41 (Edouard's house) and improve the barber system.Reid10-4/+106
2016-08-04Add a blank line on the BarberSayStyle inside the speech flag.Reid1-1/+1
2016-08-04Merge branch 'fishing_feature' into 'master' Reid2-116/+287
change water animation (001-1), and change fishing function The wateranimation.txt of 001-1 are changed, and the /function/fishing.txt are changed too: * First, the principal use was for fix the 100% success of fishing. Now if player pull before the fish bite de bait, he lost the bait. * Second, this require sprite (or something other) for fishing animation ("OnPull" of water animation 001-1, now the animation are an emote for testing). * Third, that need to change the dialogue for explain to player to wait the signal (fishing animation) for pull. * And, of course, for prevent if that can be exploit, that need to be tested. See merge request !28
2016-08-04change water animation (001-1), and change fishing functionomatt2-116/+287
2016-08-04Merge branch 'change_barber' into 'master' Reid4-77/+103
add BarberSayStyle function in barber.txt, and add new line on the top of menu of edouard Add BarberSayStyle in barber.txt Add line in the top of menu of Edouard. Player can ask now, what is the name of hairstyle. See merge request !26