diff options
Diffstat (limited to 'npc/placeholder/doctor.txt')
-rw-r--r-- | npc/placeholder/doctor.txt | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/npc/placeholder/doctor.txt b/npc/placeholder/doctor.txt deleted file mode 100644 index af36d1e2..00000000 --- a/npc/placeholder/doctor.txt +++ /dev/null @@ -1,80 +0,0 @@ -// Evol scripts. -// Author: -// gumi -// Quest states: -// [1] 0 - cannot do the quest -// [1] 1 - can do the quest -// [1] 2 - talked to inspector (1) <= start -// [1] 3 - talked to old woman (1) -// [1] 4 - talked to old woman (2) -// [1] 5 - talked to inspector (2) -// [1] 6 - talked to troupe leader (1) -// [1] 7 - talked to inspector (3) -// [1] 8 - talked to old man -// [1] 9 - talked to old woman (3) -// [1] 10 - talked to inspector (4) -// [1] 11 - talked to old woman (4) -// [1] 12 - talked to malek -// [1] 13 - searched the bookcase -// [1] 14 - talked to inspector (5) -// [1] 15 - talked to troupe leader (2) <= reward -// [1] 16 - talked to inspector (6) <= reward, end -// [2] unused -// [3] unused -// [t] unused -// Description: -// robberies in hurnscald - -008-2-14,29,30,0 script Doctor NPC_HUMAN_M_ARTIS,{ - - speech(4, - l("Hello, can I help you?")); - - // TODO: check for AxeHat when we get it - // TODO: check for EyePatch when we get it - - selectd( - l("I think I am sick!"), - l("No, I feel fine."), - rif(getq(.quest_inspector) == 2, l("Have you seen anything strange in town? Anything that might have to do with the robberies?"))); - - switch (@menu) - { - case 1: - narrator(4, - l("The doctor examines you briefly.")); - // TODO: check for poison or other status conditions currently in use - speech( - l("Nonsense!"), - l("You look fine and dandy to me."), - l("All you need is a bit more exercise and fresh fruit in your diet!")); - close; - case 2: - speech( - l("Then please stop wasting my precious time.")); - close; - case 3: - speech( - l("No, I haven't seen anything.")); - close; - } - - - end; - -OnInit: - .quest_inspector = HurnscaldQuests_Inspector; - .quest_debug = .quest_inspector; - .sex = G_MALE; - .distance = 3; - -////////// UNFINISHED ////////// -//////////////////////////////// -// REMOVE THIS CODE WHEN THIS // -// NPC IS NO LONGER A WIP ////// -//////////////////////////////// -if (!debug) disablenpc(.name$); -///////// UNFINISHED /////////// - - end; -} |