diff options
Diffstat (limited to 'npc/items')
-rw-r--r-- | npc/items/croconut.txt | 8 | ||||
-rw-r--r-- | npc/items/oldbook.txt | 4 | ||||
-rw-r--r-- | npc/items/poisonedblobime.txt | 7 | ||||
-rw-r--r-- | npc/items/poisonedwater.txt | 9 |
4 files changed, 17 insertions, 11 deletions
diff --git a/npc/items/croconut.txt b/npc/items/croconut.txt index fe53ae9e..427385a2 100644 --- a/npc/items/croconut.txt +++ b/npc/items/croconut.txt @@ -1,14 +1,14 @@ // Evol scripts. // Authors: -// 4144, Reid +// 4144 +// Reid // Description: -// Allow to cut a croconut in multiple part. +// Allows to cut a Croconut in multiple parts. // -// Multiple choice possible for L_Weapon: +// Possible choices for L_Weapon: // rif(countitem(35xx, 1), l(getitemname("xx"))), l_Weak, // rif(countitem(35yy, 1), l(getitemname("yy"))), l_Good, - 000-2-1.gat,0,0,0 script Croconut 0,{ OnUse: diff --git a/npc/items/oldbook.txt b/npc/items/oldbook.txt index 8a50717c..f28d30b6 100644 --- a/npc/items/oldbook.txt +++ b/npc/items/oldbook.txt @@ -1,8 +1,8 @@ // Evol scripts. -// Authors: +// Author: // Reid // Description: -// Read the Old Book +// Reads the Old Book. 000-2-1.gat,0,0,1 script OldBook 0,{ diff --git a/npc/items/poisonedblobime.txt b/npc/items/poisonedblobime.txt index 28d23bea..e8900ac6 100644 --- a/npc/items/poisonedblobime.txt +++ b/npc/items/poisonedblobime.txt @@ -1,8 +1,11 @@ // Evol scripts. // Authors: -// Alastrim, Vasily_Makarov, Reid +// Alastrim +// Vasily_Makarov +// Reid // Description: -// 1/2 bad luck to be poisoned. +// 1/2 chances to get poisoned. +// 1/2 chances to get healed (1 HP). function script usePoisonedBlobime { set @temp, rand(2); diff --git a/npc/items/poisonedwater.txt b/npc/items/poisonedwater.txt index 66e7280f..7722b794 100644 --- a/npc/items/poisonedwater.txt +++ b/npc/items/poisonedwater.txt @@ -1,8 +1,11 @@ // Evol scripts. // Authors: -// Alastrim, Vasily_Makarov, Reid -// Description: -// Heal of 15hp and add 1/4 bad luck to be poisoned. +// Alastrim +// Vasily_Makarov +// Reid +// Description: +// 1/4 chances to get poisoned. +// 3/4 chances to get healed (15 HP). function script usePoisonedWater { set @temp, rand(4); |