diff options
Diffstat (limited to 'npc/commands')
-rw-r--r-- | npc/commands/debug-preset.txt | 2 | ||||
-rw-r--r-- | npc/commands/debug.txt | 2 | ||||
-rw-r--r-- | npc/commands/zeny.txt | 24 |
3 files changed, 14 insertions, 14 deletions
diff --git a/npc/commands/debug-preset.txt b/npc/commands/debug-preset.txt index 59cda9f2..a0112e58 100644 --- a/npc/commands/debug-preset.txt +++ b/npc/commands/debug-preset.txt @@ -217,7 +217,7 @@ function script DoRoutine { break; case 122: /* z => zeny */ Zeny = parsev(Zeny, .@args$[0], 0, 0x7FFFFFFE); - #MerchantBank = parsev(#MerchantBank, .@args$[1], 0, 0x7FFFFFFF); + BankVault = parsev(BankVault, .@args$[1], 0, MAX_BANK_ZENY); break; } } diff --git a/npc/commands/debug.txt b/npc/commands/debug.txt index fc352bd2..193abb5b 100644 --- a/npc/commands/debug.txt +++ b/npc/commands/debug.txt @@ -10,7 +10,7 @@ function script GlobalDebugMenu { closedialog; doevent "::OnGlobalQuestReset"; // executes in all quest npcs // FIXME: maybe have a `resetquest` buildin? Zeny = 0; - #MerchantBank = 0; + BankVault = 0; clearitem; warp "000-0", 0, 0; // starting point end; // script must end for doevent to execute diff --git a/npc/commands/zeny.txt b/npc/commands/zeny.txt index ff323465..3dd9b4c3 100644 --- a/npc/commands/zeny.txt +++ b/npc/commands/zeny.txt @@ -25,15 +25,15 @@ OnCall: Zeny = 0; if (.@delta$ == "---") { - #MerchantBank = 0; + BankVault = 0; } } else if (debug && (startswith(.@delta$, "++") || .@delta$ == "")) { - Zeny = 0x7FFFFFFE; + Zeny = MAX_ZENY; if (.@delta$ == "+++") { - #MerchantBank = 0x7FFFFFFF; + BankVault = MAX_BANK_ZENY; } } else @@ -45,14 +45,14 @@ OnCall: if (.@a < 0) // If we can't remove that much zeny, try removing from bank too { Zeny = 0; - .@b = #MerchantBank + .@a; // amount remaining in bank after + .@b = BankVault + .@a; // amount remaining in bank after if (.@b < 0) { - #MerchantBank = 0; + BankVault = 0; } else { - #MerchantBank += .@a; + BankVault += .@a; } } else // We can remove that much zeny @@ -63,18 +63,18 @@ OnCall: else { .@a = Zeny + .@d; // The amount of zeny after - if (.@a < 0 || .@a >= 0x7FFFFFFE) // If we can't add that much zeny, try adding to bank + if (.@a < 0 || .@a >= MAX_ZENY) // If we can't add that much zeny, try adding to bank { .@c = .@d - (.@a - Zeny); // the amount to put in bank - Zeny = 0x7FFFFFFE; - .@b = #MerchantBank + .@c; // amout in bank after - if (.@b < 0 || .@b == 0x7FFFFFFF) + Zeny = MAX_ZENY; + .@b = BankVault + .@c; // amout in bank after + if (.@b < 0 || .@b == MAX_BANK_ZENY) { - #MerchantBank = 0x7FFFFFFF; + BankVault = MAX_BANK_ZENY; } else { - #MerchantBank += .@c; + BankVault += .@c; } } else // We can add that much zeny |