diff options
Diffstat (limited to 'npc/008-2-14/doctor.txt')
-rw-r--r-- | npc/008-2-14/doctor.txt | 80 |
1 files changed, 70 insertions, 10 deletions
diff --git a/npc/008-2-14/doctor.txt b/npc/008-2-14/doctor.txt index 2a450ae2..52c8653c 100644 --- a/npc/008-2-14/doctor.txt +++ b/npc/008-2-14/doctor.txt @@ -1,20 +1,80 @@ // Evol scripts. // Author: -// Micksha +// gumi +// Quest states: +// [1] 0 - cannot do the quest +// [1] 1 - can do the quest +// [1] 2 - talked to inspector (1) <= start +// [1] 3 - talked to old woman (1) +// [1] 4 - talked to old woman (2) +// [1] 5 - talked to inspector (2) +// [1] 6 - talked to troupe leader (1) +// [1] 7 - talked to inspector (3) +// [1] 8 - talked to old man +// [1] 9 - talked to old woman (3) +// [1] 10 - talked to inspector (4) +// [1] 11 - talked to old woman (4) +// [1] 12 - talked to malek +// [1] 13 - searched the bookcase +// [1] 14 - talked to inspector (5) +// [1] 15 - talked to troupe leader (2) <= reward +// [1] 16 - talked to inspector (6) <= reward, end +// [2] unused +// [3] unused +// [t] unused // Description: // The crazy Hurnscald Doctor. -// THIS IS A PLACEHOLDER! -008-2-14,27,27,0 script Doctor#008-2-14 NPC_DOCTOR_LEGACY,{ - speech - l("Hey."), - l("Do you have some kind of pain?"), - lg("Oh, I see. You should go see your pixcialist."); +008-2-14,27,27,0 script Doctor NPC_DOCTOR_LEGACY,{ - close; + speech(4, + l("Hello, can I help you?")); + + // TODO: check for AxeHat when we get it + // TODO: check for EyePatch when we get it + + selectd( + l("I think I am sick!"), + l("No, I feel fine."), + rif(getq(.quest_inspector) == 2, l("Have you seen anything strange in town? Anything that might have to do with the robberies?"))); + + switch (@menu) + { + case 1: + narrator(4, + l("The doctor examines you briefly.")); + // TODO: check for poison or other status conditions currently in use + speech( + l("Nonsense!"), + l("You look fine and dandy to me."), + l("All you need is a bit more exercise and fresh fruit in your diet!")); + close; + case 2: + speech( + l("Then please stop wasting my precious time.")); + close; + case 3: + speech( + l("No, I haven't seen anything.")); + close; + } + + + end; OnInit: - .sex = G_FEMALE; - .distance = 2; + .quest_inspector = HurnscaldQuests_Inspector; + .quest_debug = .quest_inspector; + .sex = G_MALE; + .distance = 3; + +////////// UNFINISHED ////////// +//////////////////////////////// +// REMOVE THIS CODE WHEN THIS // +// NPC IS NO LONGER A WIP ////// +//////////////////////////////// +//if (!debug) disablenpc(.name$); +///////// UNFINISHED /////////// + end; } |