diff options
Diffstat (limited to 'npc/008-2-12/nurse.txt')
-rw-r--r-- | npc/008-2-12/nurse.txt | 101 |
1 files changed, 91 insertions, 10 deletions
diff --git a/npc/008-2-12/nurse.txt b/npc/008-2-12/nurse.txt index 4fd65257..29452258 100644 --- a/npc/008-2-12/nurse.txt +++ b/npc/008-2-12/nurse.txt @@ -1,20 +1,101 @@ // Evol scripts. // Author: -// Micksha +// gumi +// Quest states: +// [1] 0 - cannot do the quest +// [1] 1 - can do the quest +// [1] 2 - talked to inspector (1) <= start +// [1] 3 - talked to old woman (1) +// [1] 4 - talked to old woman (2) +// [1] 5 - talked to inspector (2) +// [1] 6 - talked to troupe leader (1) +// [1] 7 - talked to inspector (3) +// [1] 8 - talked to old man +// [1] 9 - talked to old woman (3) +// [1] 10 - talked to inspector (4) +// [1] 11 - talked to old woman (4) +// [1] 12 - talked to malek +// [1] 13 - searched the bookcase +// [1] 14 - talked to inspector (5) +// [1] 15 - talked to troupe leader (2) <= reward +// [1] 16 - talked to inspector (6) <= reward, end +// [2] unused +// [3] unused +// [t] unused // Description: -// Hurnscald Nurse. -// THIS IS A PLACEHOLDER! +// Hurnscald Nurse. Robberies in Hurnscald. -008-2-12,28,30,0 script Nurse#008-2-12 NPC_NURSE_LEGACY,{ - speech - l("Hey."), - l("The doctor is upstairs, but perhaps he can't help you much today."), - lg("Just smile, everything will be better soon then."); +008-2-12,28,30,0 script Nurse NPC_NURSE_LEGACY,{ - close; + speech(4, + l("How can I help you?")); + + // TODO: check for AxeHat when we get it + // XXX: this npc used to teach the resist poison skill, do we still want that? + + selectd( + l("Oooh, these wounds! They hurt so much!"), + l("I don't feel so well, I might be sick."), + l("No, I'm fine."), + rif(getq(.quest_inspector) == 2, l("Have you seen anything out of the ordinary?"))); + + switch (@menu) + { + case 1: + if (BaseLevel > .heal_max_level) + { + speech( + l("I'm sorry but I'm here only to help young people."), // XXX: this sounds cruel towards elderly people + l("Your level is already higher than %d.", .heal_max_level), + l("You can get some rest at the inn near here.")); + close; + } + speech(4, + l("Here, let me heal you.")); + + npcskill(AL_HEAL, .heal_skill_level, .heal_npc_stats, .heal_npc_level); + + speech( + l("There you go, like new.")); + close; + case 2: + speech( + l("Then you should better see the doctor."), + l("He is usually in his office on the 3rd floor.")); + close; + case 3: + speech( + l("Then I would ask you to leave."), + l("There are people who really need our help.")); + close; + case 4: + speech( + l("I'm too busy here to observe the town.")); + close; + } + + + end; OnInit: + .heal_max_level = 20; // she will only heal low level players + + .heal_skill_level = 10; // what level of the healing skill to use + .heal_npc_stats = 99; // what stat points the NPC has + .heal_npc_level = 60; // what level the npc has + + .quest_inspector = HurnscaldQuests_Inspector; + .quest_debug = .quest_inspector; .sex = G_FEMALE; - .distance = 2; + .distance = 3; + +////////// UNFINISHED ////////// +//////////////////////////////// +// REMOVE THIS CODE WHEN THIS // +// NPC IS NO LONGER A WIP ////// +//////////////////////////////// +if (!debug) disablenpc(.name$); +///////// UNFINISHED /////////// + end; } |