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+//===== Hercules Documentation ===============================
+//= Permanent Quest Variables
+//===== By: ==================================================
+//= Lupus
+//===== Current Version: =====================================
+//= 20120826
+//===== Description: =========================================
+//= This file should help to understand and manage bit-wise
+//= quest variables. You can store up to 31 boolean value into
+//= a single variable.
+//============================================================
+
+Variable: MISC_QUEST
+--------------------------------------------------------------
+
+Quest: Juice Maker Quest
+Info: How to make juices. This bit keeps final state of the quest.
+How to set: set MISC_QUEST, MISC_QUEST | 1;
+How to check: if (MISC_QUEST & 1) {}
+
+Quest: Tempestra Quest
+Info: Determines if player has given a potion to Tempestra.
+How to set: set MISC_QUEST, MISC_QUEST | 2;
+How to check: if (MISC_QUEST & 2) {}
+
+Quest: Morgenstein Quest
+Info: How to make Mixture & Counteragent. This bit keeps final state of the quest.
+How to set: set MISC_QUEST, MISC_QUEST | 4;
+How to check: if (MISC_QUEST & 4) {}
+
+Quest: Prontera Culvert Quest
+Info: Determines if player can enter Prontera Culverts.
+How to set: set MISC_QUEST, MISC_QUEST | 8;
+How to check: if (MISC_QUEST & 8) {}
+
+Quest: Edgar's Offer
+Info: Cheap ticket from Izlude to Alberta. This bit keeps final state of the quest.
+How to set: set MISC_QUEST, MISC_QUEST | 16;
+How to check: if (MISC_QUEST & 16) {}
+
+Quest: Piano Quest
+Info: The only way from Niflheim to Umbala.
+How to set: set MISC_QUEST, MISC_QUEST | 32;
+How to check: if (MISC_QUEST & 32) {}
+
+Quest: Bio Ethics Quest
+Info: Quest for homunculus skill for alchemists. This bit keeps final state of the quest.
+How to set: set MISC_QUEST, MISC_QUEST|64;
+How to check: if (MISC_QUEST & 64) {}
+
+Quest: DTS Warper
+Info: Determines if player has already voted.
+How to set: set MISC_QUEST, MISC_QUEST|128;
+How to check: if (MISC_QUEST & 128) {}
+
+Quest: -
+Info: -
+How to set: set MISC_QUEST, MISC_QUEST | 256;
+How to check: if (MISC_QUEST & 256) {}
+
+Quest: Cube Room
+Info: Lighthalzen Cube Room quest (to enter Bio-Lab)
+How to set: set MISC_QUEST, MISC_QUEST | 512;
+How to check: if (MISC_QUEST & 512) {}
+
+Quest: Reset Skills Event
+Info: Yuno, Hypnotist Teacher
+How to set: set MISC_QUEST, MISC_QUEST | 1024;
+How to check: if (MISC_QUEST & 1024) {}
+
+Quest: Slotted Arm Guard Quest
+Info: Ninja Job Room, Boshuu
+How to set: set MISC_QUEST, MISC_QUEST | 2048;
+How to check: if (MISC_QUEST & 2048) {}
+
+Quest: Improved Arm Guard Quest
+Info: Ninja Job Room, Basshu
+How to set: set MISC_QUEST, MISC_QUEST | 4096;
+How to check: if (MISC_QUEST & 4096) {}
+
+Quest: Rachel Sanctuary Quest
+Info: Determines if player can access Rachel Santuary.
+How to set: set MISC_QUEST, MISC_QUEST | 8192;
+How to check: if (MISC_QUEST & 8192) {}
+
+Quest: Message Delivery Quest
+Info: Send a message to Elly, in Niflheim from Erious.
+How to set: set MISC_QUEST, MISC_QUEST | 16384;
+How to check: if (MISC_QUEST & 16384) {}
+
+Quest: Umbala Domestic Dispute?
+Info: Reward: 1 Yggdrasil Leaf.
+How to set: set MISC_QUEST, MISC_QUEST | 32768;
+How to check: if (MISC_QUEST & 32768) {}
+
+Quest: Access to the Turtle Island
+Info: Reward: ~1 OCA, OVB, GB.
+How to set: set MISC_QUEST, MISC_QUEST | 65536;
+How to check: if (MISC_QUEST & 65536) {}
+
+
+Variable: MISC_QUEST2
+--------------------------------------------------------------
+
+Quest: -
+Info: -
+How to set: set MISC_QUEST2, MISC_QUEST2 | ?;
+How to check: if (MISC_QUEST2 & ?) {}