diff options
Diffstat (limited to 'db/re/skill_db.conf')
-rw-r--r-- | db/re/skill_db.conf | 51 |
1 files changed, 36 insertions, 15 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index ab104f3c..dd4d5da7 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -480,7 +480,18 @@ skill_db: ( Name: "MG_NAPALMBEAT" Description: "Napalm Beat" MaxLevel: 10 - Range: 9 + Range: { + Lv1: 10 + Lv2: 11 + Lv3: 12 + Lv4: 13 + Lv5: 14 + Lv6: 15 + Lv7: 15 + Lv8: 15 + Lv9: 15 + Lv10: 15 + } Hit: "BDT_SKILL" SkillType: { Enemy: true @@ -489,25 +500,35 @@ skill_db: ( AllowReproduce: true } AttackType: "Magic" - Element: "Ele_Ghost" + Element: "Ele_Neutral" DamageType: { SplashArea: true - SplitDamage: true } - SplashRange: 1 + SplashRange: { + Lv1: 2 + Lv2: 3 + Lv3: 3 + Lv4: 4 + Lv5: 4 + Lv6: 5 + Lv7: 5 + Lv8: 5 + Lv9: 5 + Lv10: 5 + } InterruptCast: true CastTime: 400 AfterCastActDelay: { Lv1: 1000 - Lv2: 1000 - Lv3: 1000 - Lv4: 900 - Lv5: 900 - Lv6: 800 - Lv7: 800 - Lv8: 700 - Lv9: 600 - Lv10: 500 + Lv2: 900 + Lv3: 750 + Lv4: 550 + Lv5: 300 + Lv6: 300 + Lv7: 300 + Lv8: 300 + Lv9: 300 + Lv10: 200 } FixedCastTime: 100 Requirements: { @@ -887,7 +908,7 @@ skill_db: ( { Id: 18 Name: "MG_FIREWALL" - Description: "Fire Wall" + Description: "Nature Wall" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" @@ -898,7 +919,7 @@ skill_db: ( AllowReproduce: true } AttackType: "Magic" - Element: "Ele_Fire" + Element: "Ele_Nature" InterruptCast: true SkillInstances: 3 KnockBackTiles: 2 |