summaryrefslogtreecommitdiff
path: root/db/re/mob_skill_db.conf
diff options
context:
space:
mode:
Diffstat (limited to 'db/re/mob_skill_db.conf')
-rw-r--r--db/re/mob_skill_db.conf26
1 files changed, 12 insertions, 14 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf
index 9c550159..1826989f 100644
--- a/db/re/mob_skill_db.conf
+++ b/db/re/mob_skill_db.conf
@@ -30,8 +30,8 @@
mob_skill_db:(
{
/**************************************************************************
- ************* Entry structure ********************************************
- **************************************************************************
+************* Entry structure ********************************************
+**************************************************************************
<Monster_Constant>: {
<Skill_Constant>: {
ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
@@ -507,8 +507,8 @@ SKILL_COND2 = {
SkillState: "MSS_ANY"
SkillLevel: 1
Rate: 10000
- CastTime: 1000
- Delay: 20000
+ CastTime: 1000
+ Delay: 20000
SkillTarget: "MST_SELF"
CastCondition: "MSC_SLAVELE"
ConditionData: 3
@@ -521,8 +521,8 @@ SKILL_COND2 = {
SkillState: "MSS_ANY"
SkillLevel: 1
Rate: 10000
- CastTime: 500
- Delay: 10000
+ CastTime: 500
+ Delay: 10000
SkillTarget: "MST_SELF"
CastCondition: "MSC_SLAVELE"
ConditionData: 1
@@ -535,8 +535,8 @@ SKILL_COND2 = {
SkillState: "MSS_ANY"
SkillLevel: 1
Rate: 10000
- CastTime: 200
- Delay: 5000
+ CastTime: 200
+ Delay: 5000
SkillTarget: "MST_SELF"
CastCondition: "MSC_SLAVELE"
ConditionData: 2
@@ -549,8 +549,8 @@ SKILL_COND2 = {
SkillState: "MSS_ANY"
SkillLevel: 2
Rate: 10000
- CastTime: 100
- Delay: 3000
+ CastTime: 100
+ Delay: 3000
SkillTarget: "MST_SELF"
CastCondition: "MSC_SLAVELE"
ConditionData: 2
@@ -563,8 +563,8 @@ SKILL_COND2 = {
SkillState: "MSS_ANY"
SkillLevel: 1
Rate: 10000
- CastTime: 1000
- Delay: 20000
+ CastTime: 1000
+ Delay: 20000
SkillTarget: "MST_SELF"
CastCondition: "MSC_SLAVELE"
ConditionData: 2
@@ -596,5 +596,3 @@ SKILL_COND2 = {
}
}
)
-
-