diff options
-rw-r--r-- | npc/000-1/gugli.txt | 2 | ||||
-rw-r--r-- | npc/000-1/sapartan.txt | 2 | ||||
-rw-r--r-- | npc/000-2-0/julia.txt | 3 | ||||
-rw-r--r-- | npc/000-2-1/chefgado.txt | 2 |
4 files changed, 6 insertions, 3 deletions
diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt index bf258087..f508a1a1 100644 --- a/npc/000-1/gugli.txt +++ b/npc/000-1/gugli.txt @@ -34,7 +34,7 @@ OnTalk: if (.@nard > 1 || .@gugli == 2) goto L_TaskCompleted; if (.@gugli == 1) goto L_TaskGiven; - mesq lg("Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0)); + mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0)); next; mesq l("What an unexpected pleasure, your help is always welcome!"); next; diff --git a/npc/000-1/sapartan.txt b/npc/000-1/sapartan.txt index b19cfacf..96290776 100644 --- a/npc/000-1/sapartan.txt +++ b/npc/000-1/sapartan.txt @@ -12,7 +12,7 @@ setcamnpc "Max"; mesn "Max"; - mesq lg("@@? Welcome my dear!", strcharinfo(0)); + mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0)); next; mesq lg("Last time I saw you, you were lost at sea on your raft."); next; diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt index c13a68c4..8a6678e4 100644 --- a/npc/000-2-0/julia.txt +++ b/npc/000-2-0/julia.txt @@ -156,6 +156,9 @@ L_YNMenu: l("No, none."), L_Quit; L_WhereIam: + mesq lg("female", "male"); + mesq lg("You stupid, she's english, look at the shape of her head.", "You stupid, he's english, look at the shape of his head."); + close; mes ""; mesn; mesq l("You're on a ship, we're on our way to the commercial capital of Artis."); diff --git a/npc/000-2-1/chefgado.txt b/npc/000-2-1/chefgado.txt index ed9c87d8..cf9e3df6 100644 --- a/npc/000-2-1/chefgado.txt +++ b/npc/000-2-1/chefgado.txt @@ -111,7 +111,7 @@ L_QuestAccepted: L_OpenCroconut: mes ""; mesn; - mesq lg("Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being such a weak girl in all.", getitemlink("Croconut"), "Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being such a weak boy in all.", getitemlink("Croconut")); + mesq lg("Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being such a weak girl in all.", "Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being such a weak boy in all.", getitemlink("Croconut"), "Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being such a weak boy in all.", getitemlink("Croconut")); next; mesq l("Now move!"); |