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-rw-r--r--npc/000-2-3/nard.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/000-2-3/nard.txt b/npc/000-2-3/nard.txt
index cd2bd0ec..66fc2a80 100644
--- a/npc/000-2-3/nard.txt
+++ b/npc/000-2-3/nard.txt
@@ -73,8 +73,8 @@ L_Menu:
L_MenuQuest:
menu
l("What do you need?"), -,
- l("Wait, you never came here before?"), L_DrasilIsland,
- l("Is there a reward?"), L_NeedHead;
+ l("Is there a reward?"), L_NeedHead,
+ l("Wait, you never came here before?"), L_DrasilIsland;
mes "";
mesn;
@@ -92,17 +92,17 @@ L_NeedHead:
next;
mesq l("Hard work always pays off!");
next;
+ mesq l("What? It's not good enough?");
+ next;
L_NeedContent:
mesq l("Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!");
next;
- mesq l("What? It's not a good reward?");
- next;
- mesq l("Oh well. I'll also give you one of these hats from the box near you, but only after you complete your task!");
+ mesq l("Hmm, I'll also give you one of these hats from the box near you, but only after you complete your task!");
next;
- mesq l("I give you this key, it opens all the doors on this ship.");
+ mesq l("Here, take this key, it opens all the doors on this ship.");
next;
- mesq l("Now go outside and talk with Gugli, he'll tell you what we need.");
+ mesq l("Now go outside and talk to Gugli, he'll tell you what we need.");
next;
inventoryplace JohanneKey, 1;