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-rw-r--r--npc/functions/asleep.txt1
-rw-r--r--npc/functions/goodbye.txt18
2 files changed, 15 insertions, 4 deletions
diff --git a/npc/functions/asleep.txt b/npc/functions/asleep.txt
index 75f6f76f..cab79b93 100644
--- a/npc/functions/asleep.txt
+++ b/npc/functions/asleep.txt
@@ -13,6 +13,7 @@ function script Asleep {
if (@rand == 0) npctalk3 l("Zzzzzzzzz...");
if (@rand == 1) npctalk3 l("Rrrr... Pchhhh...");
if (@rand == 2) npctalk3 l("Ggrmm... Grmmmm...");
+ if (@rand == 3) npctalk3 l("Hm...");
close;
}
diff --git a/npc/functions/goodbye.txt b/npc/functions/goodbye.txt
index d427036d..470825c7 100644
--- a/npc/functions/goodbye.txt
+++ b/npc/functions/goodbye.txt
@@ -9,10 +9,20 @@
function script GoodBye {
closedialog;
- set @rand, rand(3);
- if (@rand == 0) npctalk3 l("See you later!");
- if (@rand == 1) npctalk3 l("See you!");
- if (@rand == 2) npctalk3 l("Bye!");
+ set @rand, rand(13);
+ if (@rand == 0) npctalk3 l("See you!");
+ if (@rand == 1) npctalk3 l("See you later!");
+ if (@rand == 2) npctalk3 l("See you soon!");
+ if (@rand == 3) npctalk3 l("Bye!");
+ if (@rand == 4) npctalk3 l("Farewell.");
+ if (@rand == 5) npctalk3 l("Bye then!");
+ if (@rand == 6) npctalk3 l("Goodbye.");
+ if (@rand == 7) npctalk3 l("Bye for now.");
+ if (@rand == 8) npctalk3 l("Talk to you soon!");
+ if (@rand == 9) npctalk3 l("Talk to you later!");
+ if (@rand == 10) npctalk3 l("Have a good day!");
+ if (@rand == 11) npctalk3 l("Cheers!");
+ if (@rand == 12) npctalk3 l("Take care!");
close;
}