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authorReid <reidyaro@gmail.com>2012-08-31 01:01:26 +0200
committerReid <reidyaro@gmail.com>2012-08-31 01:01:26 +0200
commit05c8e9bd0d3dd4ee8aff9955b4dd63aaad81bb80 (patch)
treef72df3ee5afbe8f863225cccec8b08e384ae3974 /npc
parente82169eb18f81ba3faf4242a2702c95fd8d58a57 (diff)
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Rename Mickael NPC to Lean NPC.
Diffstat (limited to 'npc')
-rw-r--r--npc/000-1/lean.txt40
1 files changed, 40 insertions, 0 deletions
diff --git a/npc/000-1/lean.txt b/npc/000-1/lean.txt
new file mode 100644
index 00000000..557378e6
--- /dev/null
+++ b/npc/000-1/lean.txt
@@ -0,0 +1,40 @@
+// Evol scripts.
+// Author:
+// Reid
+// Description:
+// Sailor who gives some informations to the player.
+
+000-1.gat,79,108,0,1 script Lean 106;2,{
+
+ mesn;
+ mesq l("Oh, hey you.");
+ next;
+ mesq l("I hope that you don't mind that we used your raft to build this ramp.");
+ next;
+ mesq l("We usually don't stop in such places, but the capt'ain let us stay here while he writes the location of this new island on his map!");
+ next;
+ mesq l("So we are looking for some new merchandise that we could trade at our next destination.");
+ next;
+ mesq l("That's where you go as well, right?");
+ next;
+
+ menu
+ l("That's right."), -,
+ l("Where?"), l_Artis;
+
+ mes "";
+ mesn;
+ mesq l("If you are looking for us there, mostly all of us will be at Pedro's restaurant and in the Inn for Silvio's case.");
+
+ close;
+
+l_Artis:
+ mes "";
+ mesn;
+ mesq l("Artis of course!");
+ next;
+ mesq l("It's where every merchant ship ends their travel and we won't be an exception.");
+
+ close;
+
+}