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authorReid <reidyaro@gmail.com>2011-12-08 01:38:03 +0100
committerReid <reidyaro@gmail.com>2011-12-08 01:38:03 +0100
commita25c231d8a2c4706fb2ca35f99e219f70f72238a (patch)
tree988e14bda33249763698ef8461aa462e8d87fa4b /npc/items
parent913a780452b48d43aa7902179b2f7e5ff7e3d31b (diff)
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Update wlk maps,
Add 000-0-0 map to resnametable.txt, Change area script to sailors script (name change), Correction on alige script, Correction on Poisoned Water function, Added function importation on scripts.conf .
Diffstat (limited to 'npc/items')
-rw-r--r--npc/items/PoisonedWater.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/items/PoisonedWater.txt b/npc/items/PoisonedWater.txt
index 40e93093..93034ef8 100644
--- a/npc/items/PoisonedWater.txt
+++ b/npc/items/PoisonedWater.txt
@@ -4,7 +4,7 @@
// Description:
// Heal of 25hp and add 1/4 bad luck to be poisoned.
-function|script|usePoisonedWater|{
+function script usePoisonedWater {
set @temp, rand(4);
if (!@temp) sc_start sc_poison, 1, 50;
if (!@temp) message strcharinfo(0), "Debug: Poisoned";