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authorReid <reidyaro@gmail.com>2016-02-20 16:08:08 +0100
committerReid <reidyaro@gmail.com>2016-02-20 16:08:08 +0100
commit9b22013061ff1690f2ef15915ad3770f6593a42e (patch)
tree932423b981a0542180d752f3070dff686bb92584 /npc/items/croconut.txt
parent6592612e871afb2c0ec85422bfdd8abc037260c6 (diff)
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Add new weapons on the croconut item script.
Diffstat (limited to 'npc/items/croconut.txt')
-rw-r--r--npc/items/croconut.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/npc/items/croconut.txt b/npc/items/croconut.txt
index a6cc5178..449b78cc 100644
--- a/npc/items/croconut.txt
+++ b/npc/items/croconut.txt
@@ -33,6 +33,9 @@ L_Weapon:
menu
rif(countitem(3500) > 0, l(getitemname(3500))), L_Weak,
rif(countitem(3501) > 0, l(getitemname(3501))), L_Weak,
+ rif(countitem(3502) > 0, l(getitemname(3501))), L_Good,
+ rif(countitem(3503) > 0, l(getitemname(3501))), L_Weak,
+ rif(countitem(3504) > 0, l(getitemname(3501))), L_Good,
l("Bare Hands"), -;
L_TooWeak: