diff options
author | Reid <reidyaro@gmail.com> | 2012-11-03 03:50:47 +0100 |
---|---|---|
committer | Reid <reidyaro@gmail.com> | 2012-11-03 03:50:47 +0100 |
commit | e660a3a7ffb3d33f5e46e335dacdc386dacb811c (patch) | |
tree | 9c415bab56d18e376aaf3401137f85ef7416c1f5 /npc/000-2-3 | |
parent | c507dafe31d83e1e2a768b1f849a1cdfcb6e816b (diff) | |
download | serverdata-e660a3a7ffb3d33f5e46e335dacdc386dacb811c.tar.gz serverdata-e660a3a7ffb3d33f5e46e335dacdc386dacb811c.tar.bz2 serverdata-e660a3a7ffb3d33f5e46e335dacdc386dacb811c.tar.xz serverdata-e660a3a7ffb3d33f5e46e335dacdc386dacb811c.zip |
Remove 2 triggers on nard's room.
Diffstat (limited to 'npc/000-2-3')
-rw-r--r-- | npc/000-2-3/sailors.txt | 78 |
1 files changed, 1 insertions, 77 deletions
diff --git a/npc/000-2-3/sailors.txt b/npc/000-2-3/sailors.txt index c5a34ed4..96471de4 100644 --- a/npc/000-2-3/sailors.txt +++ b/npc/000-2-3/sailors.txt @@ -5,7 +5,7 @@ // Description: // End of introduction with Nard and Elmo talking about the player. -000-2-3.gat,20,26,0,0 script AreaTop 0,1,0,{ +000-2-3.gat,21,28,0,0 script AreaTop 0,0,5,{ OnTouch: if (getq(ShipQuests_Door) == 1) end; @@ -44,79 +44,3 @@ OnTouch: close; } - -000-2-3.gat,21,27,0,0 script AreaMiddle 0,0,0,{ - -OnTouch: - if (getq(ShipQuests_Door) == 1) end; - setq ShipQuests_Door, 1; - - mesn "Elmo"; - mesq g(l("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft."), - l("So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.")); - next; - - mesn "Captain Nard"; - mesq g(l("I see, warn the other sailors about this. But if she is a part of the Warrior Guild, then she is also our ally."), - l("I see, warn the other sailors about this. But if he is a part of the Warrior Guild, then he is also our ally.")); - next; - - mesn "Elmo"; - mesq l("I will."); - next; - mesq l("About this Esperia's Guild, I wonder about them, if I may speak frankly. There are rumours going around that they did some monstrous things and that they are hiding quite alot of things from us."); - next; - - mesn "Captain Nard"; - mesq g(l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on her."), - l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on him.")); - next; - - mesq g(l("But... if she has amnesia like Julia said... We don't need to worry about her."), - l("But... if he has amnesia like Julia said... We don't need to worry about him.")); - next; - - mesn "Elmo"; - mesq l("Sure, Cap'tain."); - - close; - -} - -000-2-3.gat,20,28,0,0 script AreaBottom 0,1,0,{ - -OnTouch: - if (getq(ShipQuests_Door) == 1) end; - setq ShipQuests_Door, 1; - - mesn "Elmo"; - mesq g(l("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft."), - l("So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.")); - next; - - mesn "Captain Nard"; - mesq g(l("I see, warn the other sailors about this. But if she is a part of the Warrior Guild, then she is also our ally."), - l("I see, warn the other sailors about this. But if he is a part of the Warrior Guild, then he is also our ally.")); - next; - - mesn "Elmo"; - mesq l("I will."); - next; - mesq l("About this Esperia's Guild, I wonder about them, if I may speak frankly. There are rumours going around that they did some monstrous things and that they are hiding quite alot of things from us."); - next; - - mesn "Captain Nard"; - mesq g(l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on her."), - l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on him.")); - next; - - mesq g(l("But... if she has amnesia like Julia said... We don't need to worry about her."), - l("But... if he has amnesia like Julia said... We don't need to worry about him.")); - next; - - mesn "Elmo"; - mesq l("Sure, Cap'tain."); - - close; - -} |