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authorAlige <aligetmw@hotmail.fr>2012-06-05 11:46:51 +0200
committerAlige <aligetmw@hotmail.fr>2012-06-05 11:46:51 +0200
commitb434cf3bb3cd295debb3f600e6410e629f190741 (patch)
tree836cd4efdd1b11a58ce8cfd06eb424acd6751416 /npc/000-2-3
parent200367b5edf611539791d0e725cb4216cc487029 (diff)
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Fixed few dialogues in scripts and npc functions.
Diffstat (limited to 'npc/000-2-3')
-rw-r--r--npc/000-2-3/box.txt12
-rw-r--r--npc/000-2-3/elmo.txt4
2 files changed, 8 insertions, 8 deletions
diff --git a/npc/000-2-3/box.txt b/npc/000-2-3/box.txt
index 33694b0b..1e0e984f 100644
--- a/npc/000-2-3/box.txt
+++ b/npc/000-2-3/box.txt
@@ -26,8 +26,8 @@
next;
menu
- l("Take a Bandana"), -,
- l("Nothing"), l_Close;
+ l("Take a Bandana."), -,
+ l("Nothing."), l_Close;
if (@q == 1) goto l_NotYet;
if (@q == 2) goto l_Give;
@@ -41,7 +41,7 @@
mesn "Nard";
mesq l("You like these hats, right?");
next;
- mesq l("How about I ask you to help the crew? It would mean that you're one of us, and that you will be able to get one of these hats.");
+ mesq l("How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats.");
next;
mesq l("We need as many hands as possible to explore the island out there, and to get some new food.");
next;
@@ -56,7 +56,7 @@
mes "";
mesn "Nard";
- mesq l("Fine!");
+ mesq l("Great!");
next;
mesq l("Go outside and talk with Gugli, he will tell you what we need.");
@@ -78,7 +78,7 @@ l_Give:
mesq l("Congrats!");
next;
mesn "Nard";
- mesq l("You are now part of the crew! Thanks again for your help.");
+ mesq l("You are now part of the crew. Thanks again for your help.");
seta2 ShipQuests, ShipQuests_Nardbox, 3;
getitem "Bandana", 1;
@@ -89,7 +89,7 @@ l_Give:
l_Already:
mes "";
mesn "Nard";
- mesq l("You already took a Bandana, put this one back please.");
+ mesq l("You already took a Bandana, please put this one back in the box.");
close;
} \ No newline at end of file
diff --git a/npc/000-2-3/elmo.txt b/npc/000-2-3/elmo.txt
index 5c27d717..4a4231e8 100644
--- a/npc/000-2-3/elmo.txt
+++ b/npc/000-2-3/elmo.txt
@@ -10,9 +10,9 @@
if (@q == 1) goto l_GotMoney;
mesn;
- mesq l("Hey you, sorry for leaving your room so quickly, I needed to... speak with the Captain about... The reserve.. eh, you know, now that we got a new mouth in the crew we need to check it!");
+ mesq l("Hey you, sorry for leaving your room so quickly, I needed to... speak with the captain about... The reserve. You know, now that we got a new mouth to feed, we need to check what we have.");
next;
- mesq l("So, how's it going? Did you meet any other crew members yet?");
+ mesq l("So, how is it going? Did you meet any other crew members yet?");
next;
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