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authorJoseph Botosh <rumly111@gmail.com>2015-10-25 16:37:21 +0200
committerReid <reidyaro@gmail.com>2015-11-05 23:45:50 +0100
commite94927e0b42e94c62a8c4d15260f2b1d79a7110a (patch)
tree38a8060ae46a464050ac248ad10da8b283deb6a1 /npc/000-2-2
parentb2c2e82b037dd9cc0e5ab8f439c4f841d3de674b (diff)
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bacchus: change NPC id, fix some labels to uppercase
Diffstat (limited to 'npc/000-2-2')
-rw-r--r--npc/000-2-2/bacchus.txt131
1 files changed, 131 insertions, 0 deletions
diff --git a/npc/000-2-2/bacchus.txt b/npc/000-2-2/bacchus.txt
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+++ b/npc/000-2-2/bacchus.txt
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+// Evol scripts.
+// Authors:
+// Vasily_Makarov
+
+
+000-2-2.gat,32,29,0,1 script Bacchus NPC_BACCHUS,{
+
+ mesn;
+ mesq l("Hahahaha!");
+ mesq l("Happy Halloween!!");
+ next;
+
+L_Intro:
+ mesq l("Let me introduce myself, I'm Bacchus, the ladies man, the sir of your dream, the pumpkin of the jack, the star of the your sky, the...");
+ next;
+
+ menu
+ rif(countitem("Pumpkin") > 0, l("I have a pumpkin!")), L_DoHat,
+ l("Where did you get that hat?"), L_Hat,
+ l("Forgive me, but... who are you?"), -,
+ l("Where can I find this pumpkin?"), L_Where,
+ l("Goodbye..."), L_Bye;
+
+ mes "";
+ mesn;
+ mesq l("I... I said you, I'm the ladies man, the...");
+ next;
+
+ menu
+ l("No, not this."), -,
+ l("Ok, see you."), L_Bye;
+
+ mes "";
+ mesn;
+ mesq l("The sir of your dream?");
+ next;
+ mesq l("The pumpkin of the jack?");
+ next;
+
+ menu
+ l("Could you just tell me who you are?"), -,
+ l("Pumpkin of the jack."), L_Hat,
+ l("Nothing..."), L_Bye;
+
+ mes "";
+ mesn;
+ mesq l("You're not funny...");
+ next;
+ mesq l("I'm Bacchus! The...");
+ next;
+ mesq l("Ok, that's enough.");
+ next;
+ mesq l("I'm just a random stranger, just passing by this ship, in this wonderful day of Halloween.");
+ next;
+ mesq l("Hmm...");
+ next;
+ mesq l("Who're you?");
+ next;
+ goto L_Intro;
+
+L_Hat:
+ mes "";
+ mesn;
+ mesq l("My hat! do you like it? I do love it, I made it by myself, it's such a beauty, isn't it? Oh wait, I can light fire inside, it's the most beautiful!");
+ next;
+ mesq l("Do you want one as well?");
+ next;
+
+ menu
+ l("I would like one too, indeed."), -,
+ l("No thanks, I think that I'll leave you alone..."), L_Bye;
+
+ mes "";
+ mesn;
+ mesq l("You would like... ? So I think that's... Possible, let's say... yes! Yes, it's possible.");
+ next;
+ mesq l("You just need to bring me... one @@, that's all. I'll carve it myself.", getitemlink("Pumpkin"));
+ next;
+
+ menu
+ l("Deal! I'll bring you one."), -,
+ l("Where can I find this pumpkin?"), L_Where,
+ l("I changed my mind, I don't want it anymore."), L_Bye;
+
+ mes "";
+ mesn;
+ mesq l("Nice! I'll wait you here.");
+
+ close;
+
+L_Where:
+ mes "";
+ mesn;
+ mesq l("Oh... That's a hard thing to find, only the Cuco can give it to you...");
+ next;
+ mesq l("It's an evil pumpkin, and... You're half lucky, there's one here!");
+ next;
+ mesq l("Don't be scared, he's on the other room, nobody is there.");
+ next;
+ mesq l("Just go to the left, you'll see a rusty door, knock it hard, and defeat this vegetable!");
+
+ close;
+
+L_Bye:
+ mes "";
+ mesn;
+ mesq l("You miss something...");
+
+ close;
+
+L_DoHat:
+ mes "";
+ mesn;
+ mesq l("Nice nice... Wait few seconds...");
+ next;
+
+ mesn "Narrator";
+ mes "The squary pumpkinman is sculpting your pumpkin while talking to you.";
+ next;
+
+ if (countitem("Pumpkin") > 0) delitem "Pumpkin", 1;
+ getitem "PumpkinHat", 1;
+
+ mesn;
+ mesq l("Did I told you that a long time ago... Oh, I'm done.");
+ next;
+ mesq l("That's remarkable, I've never made anything like that one before, consider yourself lucky!");
+
+ close;
+
+}