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author | Alige <aligetmw@hotmail.fr> | 2012-07-10 12:08:55 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-07-10 12:08:55 +0200 |
commit | 6f0f6b45a3eef4811b0df05ff4433ab658b454e7 (patch) | |
tree | 8099b3dd8de70b9e29747375e728afd8a2d044a7 /npc/000-2-1 | |
parent | 671d84d7e2c507311c69a27be13128ee2e200577 (diff) | |
download | serverdata-6f0f6b45a3eef4811b0df05ff4433ab658b454e7.tar.gz serverdata-6f0f6b45a3eef4811b0df05ff4433ab658b454e7.tar.bz2 serverdata-6f0f6b45a3eef4811b0df05ff4433ab658b454e7.tar.xz serverdata-6f0f6b45a3eef4811b0df05ff4433ab658b454e7.zip |
Fixed the description of every single script.
Diffstat (limited to 'npc/000-2-1')
-rw-r--r-- | npc/000-2-1/alige.txt | 7 | ||||
-rw-r--r-- | npc/000-2-1/arpan.txt | 12 | ||||
-rw-r--r-- | npc/000-2-1/chest.txt | 9 | ||||
-rw-r--r-- | npc/000-2-1/dan.txt | 7 | ||||
-rw-r--r-- | npc/000-2-1/devis.txt | 2 | ||||
-rw-r--r-- | npc/000-2-1/hammock.txt | 4 | ||||
-rw-r--r-- | npc/000-2-1/knife.txt | 8 | ||||
-rw-r--r-- | npc/000-2-1/peter.txt | 38 | ||||
-rw-r--r-- | npc/000-2-1/q'onan.txt | 4 | ||||
-rw-r--r-- | npc/000-2-1/savepoint.txt | 4 |
10 files changed, 49 insertions, 46 deletions
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt index 4aee0a30..c3212ddc 100644 --- a/npc/000-2-1/alige.txt +++ b/npc/000-2-1/alige.txt @@ -4,15 +4,14 @@ // Ablu // Reid // Description: -// Hidden NPC on a ship'ground hole. -// +// Hidden in a ship's hole. // 2 bits array: // ShipQuests // Variable: // ShipQuests_Alige // Values: -// 0 first talking (before food) -// 1 already talked +// 0 First talking (before food). +// 1 Already talked. 000-2-1.gat,33,32,0,1 script AligeTrigger 0,1,1,{ diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt index c24cb4f3..af90979a 100644 --- a/npc/000-2-1/arpan.txt +++ b/npc/000-2-1/arpan.txt @@ -1,15 +1,15 @@ // Evol scripts. -// Authors: +// Author: // Ablu // Description: -// Magic Arpan which tells new player how they came here. +// Tells to the player how he got here. // Variable: // ShipQuests_Arpan // Values: -// 0: Have not talked to Arpan yet -// 1: Talked to Arpan. Need to get cloths -// 2: Got cloths -// 3: Got cloths + equipped them +// 0 Has not talked to Arpan yet. +// 1 Talked to Arpan and needs to get the clothes. +// 2 Has the clothes. +// 3 Has and equipped the clothes. 000-2-1.gat,39,36,0,1 script LeftDoorCheck 0,0,0,{ set @q, geta2(ShipQuests, ShipQuests_Arpan); diff --git a/npc/000-2-1/chest.txt b/npc/000-2-1/chest.txt index f2be8103..a2c7b90c 100644 --- a/npc/000-2-1/chest.txt +++ b/npc/000-2-1/chest.txt @@ -1,13 +1,14 @@ // Evol scripts. // Authors: -// 4144, Reid +// 4144 +// Reid // Description: -// A box with clothes for every new player. +// A box with clothes for new players. // Variable: // ShipQuests_Arpan // Values: -// 1: Talked to Arpan. Need to get cloths -// 2: Got cloths +// 1 Talked to Arpan and needs to get clothes. +// 2 Has the clothes. 000-2-1.gat,41,37,0 script Chest#0 317;2,{ diff --git a/npc/000-2-1/dan.txt b/npc/000-2-1/dan.txt index 750d5aae..8b20ecd2 100644 --- a/npc/000-2-1/dan.txt +++ b/npc/000-2-1/dan.txt @@ -1,10 +1,9 @@ // Evol scripts. -// Authors: +// Author: // Reid // Description: -// Two kind of dialogues are stepped on this script, -// Dan will randomly apply a random conversation and -// an other one much directed to one of the future quest of Artis. +// There are two kinds of dialogues in this script. +// Dan will randomly choose between a useless sentence, and a quest in Artis. 000-2-1.gat, 22,31,0,1 script Dan 101;2,{ diff --git a/npc/000-2-1/devis.txt b/npc/000-2-1/devis.txt index 632de448..2614333b 100644 --- a/npc/000-2-1/devis.txt +++ b/npc/000-2-1/devis.txt @@ -2,6 +2,8 @@ // Authors: // Vasily_Makarov // Reid +// Description: +// Sleeping and grumbling NPC. 000-2-1.gat,22,38,0,1 script Devis 310;2,{ mesn; diff --git a/npc/000-2-1/hammock.txt b/npc/000-2-1/hammock.txt index d05ca063..7ec63f90 100644 --- a/npc/000-2-1/hammock.txt +++ b/npc/000-2-1/hammock.txt @@ -1,8 +1,8 @@ // Evol scripts. -// Authors: +// Author: // Reid // Description: -// Animated hammock of middle level of the ship. +// Animated hammock at the mid level of the ship. 000-2-1.gat,22,27,0 script #hammock1 904,1,0{ diff --git a/npc/000-2-1/knife.txt b/npc/000-2-1/knife.txt index 7b7cb33c..37f342ca 100644 --- a/npc/000-2-1/knife.txt +++ b/npc/000-2-1/knife.txt @@ -1,13 +1,13 @@ // Evol scripts. -// Authors: +// Author: // Ablu // Description: -// Knife on the table +// Knife on the table. // Variable: // ShipQuests_Knife // Values: -// 0 default -> not taken -// 1 knife taken +// 0 Default, not taken. +// 1 Knife taken. 000-2-1.gat,40,24,0,2 script #name 100;2,{ diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt index c0e7c253..47c4c23a 100644 --- a/npc/000-2-1/peter.txt +++ b/npc/000-2-1/peter.txt @@ -6,31 +6,31 @@ // Ablu // alastrim // Description: -// Rat killer NPC +// Rat hunter. // 4 bits array: // ShipQuests // Variable: // ShipQuests_Peter // Values: -// 0 did not start the quest -// 1 task given -// 2 task given + reward expected -// 3 task completed without reward -// 4 asked for reward after completing it -// 5 task done + reward given -// "000-2-2.gat" - map with mobs -// "$@RAT_SAILOR_HELPER$" - Name of the participant -// "$@RAT_SAILOR_DEATHS - Number of deaths when the paticipant starts the fight +// 0 Did not start the quest. +// 1 Task given. +// 2 Task given and reward expected. +// 3 Task completed without reward. +// 4 Asked for reward after completion of the task. +// 5 Task done and reward given. +// "000-2-2.gat" - map with mobs. +// "$@RAT_SAILOR_HELPER$" - Name of the participant. +// "$@RAT_SAILOR_DEATHS - Number of deaths when the paticipant starts the fight. // "$@RAT_SAILOR_CONTROL" - Explanation of each index of the array: -// [1] = Shows status of Ratto number 1 (1 is dead and 0 is alive) -// [2] = Shows status of Ratto number 2 (1 is dead and 0 is alive) -// [3] = Shows status of Ratto number 3 (1 is dead and 0 is alive) -// [4] = Shows status of Ratto number 4 (1 is dead and 0 is alive) -// [5] = Shows how many seconds passed since Ratto number 1 died -// [6] = Shows how many seconds passed since Ratto number 2 died -// [7] = Shows how many seconds passed since Ratto number 3 died -// [8] = Shows how many seconds passed since Ratto number 4 died -// [9] = Shows how many seconds passed since the player started the quest +// [1] = Shows status of Ratto number 1 (1 is dead and 0 is alive). +// [2] = Shows status of Ratto number 2 (1 is dead and 0 is alive). +// [3] = Shows status of Ratto number 3 (1 is dead and 0 is alive). +// [4] = Shows status of Ratto number 4 (1 is dead and 0 is alive). +// [5] = Shows how many seconds passed since Ratto number 1 died. +// [6] = Shows how many seconds passed since Ratto number 2 died. +// [7] = Shows how many seconds passed since Ratto number 3 died. +// [8] = Shows how many seconds passed since Ratto number 4 died. +// [9] = Shows how many seconds passed since the player started the quest. 000-2-1.gat,61,34,0,1 script AreaNPC 0,0,1,{ diff --git a/npc/000-2-1/q'onan.txt b/npc/000-2-1/q'onan.txt index f581b465..43693b09 100644 --- a/npc/000-2-1/q'onan.txt +++ b/npc/000-2-1/q'onan.txt @@ -1,6 +1,8 @@ // Evol scripts. -// Authors: +// Author: // Vasily_Makarov +// Description: +// Sleeping and snorring NPC. 000-2-1.gat,43,38,0,1 script Q'Onan 302;2,{ diff --git a/npc/000-2-1/savepoint.txt b/npc/000-2-1/savepoint.txt index 470e9345..8aff9c16 100644 --- a/npc/000-2-1/savepoint.txt +++ b/npc/000-2-1/savepoint.txt @@ -1,8 +1,8 @@ // Evol scripts. -// Authors: +// Author: // Reid // Description: -// Save locations in 000-2-1 map. +// Saves locations in 000-2-1 map. 000-2-1.gat,30,37,0,2 script #name 900;2,{ |