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authorAlige <aligetmw@hotmail.fr>2012-12-24 16:05:08 +0400
committerAlige <aligetmw@hotmail.fr>2012-12-24 16:05:08 +0400
commit24ab179f642fd30541998adfda00c3da5167ab69 (patch)
tree773856c20b12335e2d772b47616b154f30c76511 /npc/000-1/max.txt
parent8da9e400b7bb4adedb71bffae4a9eb7e784a609a (diff)
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Chef Gado now asks for 2 Half Croconuts instead of 1 Croconut. That'll make the player know he can use a Croconut.
Major fixes about missing gender strings in npc dialogues. Other random fixes in some dialogues.
Diffstat (limited to 'npc/000-1/max.txt')
-rw-r--r--npc/000-1/max.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/000-1/max.txt b/npc/000-1/max.txt
index 6d86bd4f..2f3916b8 100644
--- a/npc/000-1/max.txt
+++ b/npc/000-1/max.txt
@@ -10,7 +10,7 @@
set @knife, getq(ShipQuests_Knife);
mesn;
- mesq l("We are glad captain Nard has let you join us down here!");
+ mesq lg("We are glad captain Nard has let you join us down here!");
next;
mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
next;
@@ -19,9 +19,9 @@
menu
rif(@gugli == 0, l("Well, is there anything I can do here to help?")), l_Help,
- rif(@gugli == 1, l("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors,
+ rif(@gugli == 1, lg("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors,
rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), l_Annoyed,
- rif(@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets,
+ rif(@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets,
l("No thanks, not at the moment."), l_Quit;
l_Help: