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authorReid <reidyaro@gmail.com>2012-01-07 14:30:50 +0100
committerReid <reidyaro@gmail.com>2012-01-07 14:30:50 +0100
commite22e592b1b1ee70274b091a2b229d21fd349e873 (patch)
treed214d7d3fef42de8b767a0fefee79d49a6471bc2 /npc/000-0
parent1536e66fb6a338409817b6a55d7441178c30218a (diff)
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Add bold text on sailors intro.
Diffstat (limited to 'npc/000-0')
-rw-r--r--npc/000-0/sailors.txt30
1 files changed, 17 insertions, 13 deletions
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt
index b223cb31..dc8219a4 100644
--- a/npc/000-0/sailors.txt
+++ b/npc/000-0/sailors.txt
@@ -8,20 +8,20 @@
000-0.gat,23,20,0,1 script Sailors 304,6,6,{
OnTouch:
- mesn l("Narrator");
- mesn l("You are on a raft, adrift in the sea.");
+ mesn "Narrator";
+ mes "##BYou are on a raft, adrift in the sea.##b";
next;
- mesn l("You don't remember anything before this.");
+ mes "##BYou don't remember anything before this.##b";
next;
- mesn l("Suddenly, you hear a voice from the sky.");
+ mes "##BSuddenly, you hear a voice from the sky.##b";
next;
- mesn l("As you open your eyes and look around, you see a large ship.");
+ mes "##BAs you open your eyes and look around, you see a large ship.##b";
next;
- mesn l("Some sailors are trying to talk to you..");
+ mes "##BSome sailors are trying to talk to you..##b";
next;
- mesn l("Orc Voice");
- mesq g(l("Hey Frenchy!#0"), l("Hey Frenchy!#1"));
+ mesn "Orc Voice";
+ mesq g("Hey Frenchy!#0", "Hey Frenchy!#1");
next;
mesn "Elfen Voice";
@@ -32,10 +32,10 @@ OnTouch:
mesq "What do you say guys, it's a yoiis!";
next;
- mesn l("Raijin Voice");
+ mesn "Raijin Voice";
mesq g("You stupid, it's an english, look her head form.", "You stupid, it's an english, look his head form.");
next;
- mesq l("Hey you! Do you hear us? Are you okay?");
+ mesq "Hey you! Do you hear us? Are you okay?";
next;
menu
@@ -52,13 +52,17 @@ OnTouch:
setlang @lang;
mesn;
- mesq "Oh, " + g(l("she's still alive!"), l("he's still alive!"));
+ mesq l("Oh, ") + g(l("she's still alive!"), l("he's still alive!"));
next;
mesq g(l("This girl needs help, let's rescue her!"), l("This guy needs help, let's rescue him!"));
next;
- mesn l("Narrator");
- mesq l("The sailors take you aboard their ship to help you.");
+ mesn l("##BNarrator##b");
+ mesq l("##BThe sailors take you aboard their ship to help you.##b");
+ next;
+
+ mesn l("##BNarrator##b");
+ mesq l("##BClick on the NPCs around you to continue the introduction.##b");
next;
warp "000-0-0.gat",22,22;