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authorReid <reidyaro@gmail.com>2012-06-01 03:56:47 +0200
committerReid <reidyaro@gmail.com>2012-06-01 03:56:47 +0200
commit114961f2c0d7adf3c0e756c76f3007fde4966453 (patch)
tree026382a676098e64f8fab0cbfd12cb7dd7bae3c9 /db
parent0ceb82102924d595d8bb7e0bb808c8ea7a61cff4 (diff)
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Correct some template on db.
Diffstat (limited to 'db')
-rw-r--r--db/mob_db.txt2
-rw-r--r--db/mob_skill_db.txt4
-rw-r--r--db/skill_db.txt11
3 files changed, 8 insertions, 9 deletions
diff --git a/db/mob_db.txt b/db/mob_db.txt
index 2aaa80f0..ac362729 100644
--- a/db/mob_db.txt
+++ b/db/mob_db.txt
@@ -7,4 +7,4 @@
1007, LittleBlub, Little Blub, 10, 110, 0, 12, 0, 1, 28, 35, 4, 30, 3, 15, 5, 1, 10, 15, 1, 1, 0, 2, 21, 1048705, 900, 1872, 672, 480, 700, 1400, 510, 1100, 712, 900, 509, 500, 710, 90, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 5
//1008 Coming soon,
//1009 Coming soon,
-1010, CocoTree, Coco Tree, 1, 800, 0, 30, 0, 7, 0, 0, 7, 7, 2, 8, 10, 0, 0, 20, 1, 1, 1, 1, 20, 65536, 800, 800, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 10 \ No newline at end of file
+1010, CocoTree, Coco Tree, 1, 300, 0, 4, 0, 7, 0, 0, 7, 7, 2, 8, 10, 0, 0, 20, 1, 1, 1, 1, 20, 65536, 800, 800, 672, 480, 512, 2700, 513, 2200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 10 \ No newline at end of file
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt
index dd6c96df..976f6df7 100644
--- a/db/mob_skill_db.txt
+++ b/db/mob_skill_db.txt
@@ -1,12 +1,12 @@
// Aegis zone 8.5 -> eAthena conversion by Komurka
// + Mob Skills for Einbroch+ by Lupus
//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV,
-// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value,
+// permillage (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value,
// a value 1, a value 2, a value 3, a value 4, a value 5, emotion
//Example
//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7
//
-//rate refers to the chance of the skill being casted when the condition is fulfilled.
+//permillage refers to the chance of the skill being casted when the condition is fulfilled.
//delay is the time in milliseconds that has to be pass before recasting the same skill.
//
//STATE:
diff --git a/db/skill_db.txt b/db/skill_db.txt
index bb1a9b25..306dc168 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -1,7 +1,11 @@
+// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests.
+// maxrse < max.
+// `pool' can be `no', `active', or `passive'.
+// `stat' can be `none', `str', `dex', `agi', `vit', `int', `luk'.
//id, range, hit, inf, pl, nk, maxrse, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count, pool, stat, name
1, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Emote //NV_EMOTE
2, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Trade //NV_TRADE
-3, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, Party //NV_PARTY
+3, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, Party //NV_PARTY
4, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X0 //SM_SWORD
6, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X1 //SM_RECOVERY
11, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X2 //MG_SRECOVERY
@@ -39,8 +43,3 @@
500, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, GUILD //EVOL_GUILD
501, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, CRAFT //EVOL_CRAFT
502, 0, 0, 0, 0, 0, 0, 20, 0, no, 0, 0, 0, none, 0, no, none, DYE //EVOL_DYE
-
-// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests.
-// maxrse < max.
-// `pool' can be `no', `active', or `passive'.
-// `stat' can be `none', `str', `dex', `agi', `vit', `int', `luk'.