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author | Andrei Karas <akaras@inbox.ru> | 2014-11-04 20:23:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-11-04 22:56:41 +0300 |
commit | d6b5551bff867250edcdc36455ef32844ee2b935 (patch) | |
tree | 16acaf1c9a81b58ceb21bc4524a087c14f23735f /conf/battlegrounds.conf | |
parent | 905dada713af49bb610177c4842685628a1c0a97 (diff) | |
download | serverdata-d6b5551bff867250edcdc36455ef32844ee2b935.tar.gz serverdata-d6b5551bff867250edcdc36455ef32844ee2b935.tar.bz2 serverdata-d6b5551bff867250edcdc36455ef32844ee2b935.tar.xz serverdata-d6b5551bff867250edcdc36455ef32844ee2b935.zip |
convert server data for using with hercules.
Diffstat (limited to 'conf/battlegrounds.conf')
-rw-r--r-- | conf/battlegrounds.conf | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/conf/battlegrounds.conf b/conf/battlegrounds.conf new file mode 100644 index 00000000..0aa81d35 --- /dev/null +++ b/conf/battlegrounds.conf @@ -0,0 +1,125 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//==================================================== +//= Link~u! <description> <link to wiki/topic> +//= http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ +//==================================================== +//= Fields (TODO/INCOMPLETE) +//= arenas: ({ +//= //- allowedTypes defines what kind of applications the arena will accept, setting is not case-sensitive and is ok with whitespaces +//= allowedTypes: "Solo | Party" //Arena Accepts solo and party-type joins +//= allowedTypes: "guild|party" //Arena Accepts solo and guild-type joins +//= allowedTypes: "All" //Arena Accepts solo, party and guild-type joins +//= //- fillAnnounce (optional arena param) +//= }) +battlegrounds: ( +{ + /* feature is not complete */ + feature_off:true + /* character variable for global bg delay */ + global_delay_var: "BG_Delay_Tick" + /* how many seconds to consider a player "afk" and kick him out? */ + maximum_afk_seconds: 30 + + /* one can add as many as he wishes */ + /* for custom ones, need to edit "lua files/entryqueue/entryqueuelist.lua" [Ind/Hercules] */ + arenas: ({ + name: "Tierra Gorge" //must match the name in client files + event: "Tierra_BG2::OnPlayerListReady" + allowedTypes: "All" /* Solo, Party and Guild */ + minLevel: 80 + maxLevel: 150 + reward: {/* amount of badges awarded on each case */ + win: 3 + loss: 1 + draw: 1 + } + minPlayers: 6 /* minimum amount of players to start */ + maxPlayers: 60 /* maximum amount of players */ + minTeamPlayers: 6 /* minimum amount of team members required for a team (party or guild) to join */ + delay_var: "Tierra_BG_Tick" /* char variable name that will store the delay for this match */ + maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ + },{ + name: "Flavius" //must match the name in client files + event: "start#bat_b01::OnPlayerListReady" + allowedTypes: "All" /* Solo, Party and Guild */ + minLevel: 80 + maxLevel: 150 + reward: {/* amount of badges awarded on each case */ + win: 9 + loss: 3 + draw: 3 + } + minPlayers: 2 /* minimum amount of players to start (DEBUG VALUE, CHANGE BACK) */ + maxPlayers: 60 /* maximum amount of players */ + minTeamPlayers: 6 /* minimum amount of team members required for a team (party or guild) to join */ + delay_var: "Flavius_BG_Tick" /* char variable name that will store the delay for this match */ + maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ + },{ + name: "KVM (Level 80 and up)" //must match the name in client files + event: "KvM03_BG::OnPlayerListReady" + allowedTypes: "All" /* Solo, Party and Guild */ + minLevel: 80 + maxLevel: 150 + reward: {/* amount of badges awarded on each case */ + win: 5 + loss: 1 + draw: 1 + } + minPlayers: 4 /* minimum amount of players to start */ + maxPlayers: 60 /* maximum amount of players */ + minTeamPlayers: 5 /* minimum amount of team members required for a team (party or guild) to join */ + delay_var: "KVM_BG_Tick" /* char variable name that will store the delay for this match */ + maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ + },{ + name: "KVM (Level 60~79)" //must match the name in client files + event: "KvM03_BG::OnPlayerListReady" + allowedTypes: "All" /* Solo, Party and Guild */ + minLevel: 60 + maxLevel: 79 + reward: {/* amount of badges awarded on each case */ + win: 2 + loss: 0 + draw: 1 + } + minPlayers: 4 /* minimum amount of players to start */ + maxPlayers: 60 /* maximum amount of players */ + minTeamPlayers: 5 /* minimum amount of team members required for a team (party or guild) to join */ + delay_var: "KVM_BG_Tick" /* char variable name that will store the delay for this match */ + maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ + },{ + name: "KVM (Level 59 and below)" //must match the name in client files + event: "KvM03_BG::OnPlayerListReady" + allowedTypes: "All" /* Solo, Party and Guild */ + minLevel: 1 + maxLevel: 59 + reward: {/* amount of badges awarded on each case */ + win: 1 + loss: 0 + draw: 0 + } + minPlayers: 4 /* minimum amount of players to start */ + maxPlayers: 60 /* maximum amount of players */ + minTeamPlayers: 5 /* minimum amount of team members required for a team (party or guild) to join */ + delay_var: "KVM_BG_Tick" /* char variable name that will store the delay for this match */ + maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ + } + ) +}) |