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author | Alige <aligetmw@hotmail.fr> | 2012-12-24 01:29:50 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-12-24 01:29:50 +0400 |
commit | 10041111b837e8a61d803083c2bcd2641440b34f (patch) | |
tree | 28de15c448951b70ecc2ab91e93945444bd8b6ec | |
parent | 01809271bb79f8a70ce2e5bf7930784dc50105e5 (diff) | |
download | serverdata-10041111b837e8a61d803083c2bcd2641440b34f.tar.gz serverdata-10041111b837e8a61d803083c2bcd2641440b34f.tar.bz2 serverdata-10041111b837e8a61d803083c2bcd2641440b34f.tar.xz serverdata-10041111b837e8a61d803083c2bcd2641440b34f.zip |
Fixed some language in the croconut script.
It is now much more understandable to the player of what the croconut became after cutting it.
-rw-r--r-- | npc/items/croconut.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/items/croconut.txt b/npc/items/croconut.txt index 7d90480f..c9b77463 100644 --- a/npc/items/croconut.txt +++ b/npc/items/croconut.txt @@ -45,18 +45,18 @@ L_TooWeak: if ( (@q == 3) || (@q == 4) || (@q == 5) ) goto L_Weak; L_TooWeakLost: - mes col(l("You hit too hard with your fist, you lost your @@.", getitemlink(513)), 9); + mes col(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(513)), 9); close; L_TooWeakFail: - mes col(l("Your hands are too weak, you didn't open the @@.", getitemlink(513)), 9); + mes col(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(513)), 9); getitem "Croconut", 1, 1; close; L_Weak: - mes col(l("You opened the @@, but only one side is edible.", getitemlink(513)), 9); + mes col(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(513)), 9); getitem "HalfCroconut", 1, 1; close; |