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authorReid <reidyaro@gmail.com>2015-11-02 16:05:32 +0100
committerReid <reidyaro@gmail.com>2015-11-02 16:05:32 +0100
commit601108e44bcc6229549a683ad8683f7bfa2a85ae (patch)
treebadc799ea9e7e263cb326e12f553316f883632c4
parentf0f861a1f2d8fe489994f7f601c718e1dd2c1e80 (diff)
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Change iteamheal into heal for non-potion items.
-rw-r--r--db/re/item_db.conf34
1 files changed, 17 insertions, 17 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 7b66daf3..d4fe7f4f 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -114,7 +114,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(12, 18), 0;
+ heal rand(12, 18), 0;
">
},
{
@@ -144,7 +144,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(25, 40), 0;
+ heal rand(25, 40), 0;
">
},
{
@@ -175,7 +175,7 @@ item_db: (
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start SC_ATTHASTE_POTION1, 20000, -5;
- itemheal rand(25, 35), 0;
+ heal rand(25, 35), 0;
">
},
{
@@ -205,7 +205,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(30, 50), 0;
+ heal rand(30, 50), 0;
">
},
{
@@ -235,7 +235,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(7, 13), 0;
+ heal rand(7, 13), 0;
">
},
{
@@ -265,7 +265,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(15, 25), 0;
+ heal rand(15, 25), 0;
">
},
{
@@ -295,7 +295,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(12, 23), 0;
+ heal rand(12, 23), 0;
">
},
{
@@ -326,7 +326,7 @@ item_db: (
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start2 SC_POISON, 1, 20, 2500;
- itemheal rand(10, 20), 0;
+ heal rand(10, 20), 0;
">
},
{
@@ -356,7 +356,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(75, 100), 0;
+ heal rand(75, 100), 0;
">
},
{
@@ -387,7 +387,7 @@ item_db: (
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start2 SC_POISON, 1, 30, 3333;
- itemheal rand(2, 6), 0;
+ heal rand(2, 6), 0;
">
},
{
@@ -418,7 +418,7 @@ item_db: (
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start2 SC_POISON, 1, 30, 6666;
- itemheal rand(30, 70), 0;
+ heal rand(30, 70), 0;
">
},
{
@@ -448,7 +448,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(65, 90), 0;
+ heal rand(65, 90), 0;
">
},
{
@@ -538,7 +538,7 @@ item_db: (
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start SC_ATTHASTE_POTION1, 20000, 5;
- itemheal rand(20, 30), 0;
+ heal rand(20, 30), 0;
">
},
{
@@ -569,7 +569,7 @@ item_db: (
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start2 SC_POISON, 1, 10, 2500;
- itemheal 1, 0;
+ heal 1, 0;
">
},
{
@@ -629,7 +629,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(28, 35), 0;
+ heal rand(28, 35), 0;
">
},
{
@@ -659,7 +659,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(60, 75), 0;
+ heal rand(60, 75), 0;
">
},
{
@@ -899,7 +899,7 @@ item_db: (
Sprite: 0
UseEffect: "EFFECT_HEAL"
Script: <"
- itemheal rand(30, 50), 0;
+ heal rand(30, 50), 0;
">
},
{