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path: root/npc/test/npc1.txt
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// Evol scripts.
// Author:
//    4144
// Description:
//    test npc1

test,10,10,0	script	npc1#door	NPC_HIDDEN,0,1,{
OnTouch:
    warp "test", 20, 20;
    close;
OnUnTouch:
    doevent "npc1::OnUnTouch";
}

test,10,10,0	script	npc1	NPC_TEST1,3,3,{
    function areatest
    {
        mesn;
        mes "getareausers(\"test\", 7, 7, 13, 13): " + getareausers("test", 7, 7, 13, 13);
        mes "getareausers(7, 7, 13, 13): " + getareausers(7, 7, 13, 13);
        mes "getareausers(\"test\"): " + getareausers("test");
        mes "getareausers(): " + getareausers();
        mes "getareausers(\"test\", 1): " + getareausers("test", 1);
        mes "getareausers(1): " + getareausers(1);
        next;
        return;
    }

L_Start:
    switch (select("show area", "map", "pc", "change npc direction", "quest test", "cart", "items", "chat", "wall", "craft", "hashtable", "instance", "mercenary"))
    {
        case 1:
            areatest;
            break;
        case 2:
            while(1)
            {
                .@mask = getmapmask("test");
                mes "current mask: " + str(.@mask);
                switch (select("show sand:show grass:show fog:hide fog:back"))
                {
                    case 1:
                        addremovemapmask "test", 4, 8;
                        break;
                    case 2:
                        addremovemapmask "test", 8, 4;
                        break;
                    case 3:
                        addmapmask "test", 2;
                        break;
                    case 4:
                        removemapmask "test", 2;
                        break;
                    case 5:
                        goto L_Start;
                        break;
                }
            }
            break;

        case 3:
            while(1)
            {
                switch (select("change sex:setmount 0:setmount 1:setmount 2:test command:back"))
                {
                    case 1:
                        changecharsex;
                        break;
                    case 2:
                        setmount 0;
                        break;
                    case 3:
                        setmount 1;
                        break;
                    case 4:
                        setmount 2;
                        break;
                    case 5:
                        clientcommand "emote 1";
                        break;
                    case 6:
                        goto L_Start;
                        break;
                }
            }
            break;
        case 4:
            for (.@f = 0; .@f < 9; .@f ++)
            {
                mes "" + .@f;
                .dir = .@f;
                next;
            }
            break;
        case 5:
            mes "current";
            .@val1 = getq(ShipQuests_Gugli);
            .@val2 = getq2(ShipQuests_Gugli);
            .@val3 = getq3(ShipQuests_Gugli);
            .@valTime = getqtime(ShipQuests_Gugli);
            mes "val1=" + .@val1;
            mes "val2=" + .@val2;
            mes "val3=" + .@val3;
            mes "valTime=" + .@valTime;
            .@val1 ++;
            .@val2 ++;
            .@val3 ++;
            .@valTime ++;
            next;
            mes "test " + str(.@val1) + ", " + str(.@val2) + ", " + str(.@val3) + ", " + str(.@valTime);
            setq ShipQuests_Gugli, .@val1, .@val2, .@val3, .@valTime;
            next;
            .@val1 = getq(ShipQuests_Gugli);
            .@val2 = getq2(ShipQuests_Gugli);
            .@val3 = getq3(ShipQuests_Gugli);
            .@valTime = getqtime(ShipQuests_Gugli);
            mes "val1=" + .@val1;
            mes "val2=" + .@val2;
            mes "val3=" + .@val3;
            mes "valTime=" + .@valTime;
            break;
        case 6:
            while(1)
            {
                switch (select("add cart:remove cart:back"))
                {
                    case 1:
                        setcart 1;
                        break;
                    case 2:
                        setcart 0;
                        break;
                    case 3:
                        goto L_Start;
                        break;
                }
            }
            break;
        case 7:
            while(1)
            {
                switch (select("refine", "rent", "bound", "named", "cards", "back"))
                {
                    case 1:
                        .@item = -1;
                        while(1)
                        {
                            switch (select("set item", "refine +1", "refine -1", "refine fail", "back"))
                            {
                                case 1:
                                    .@item = requestitemindex();
                                    mes "Item index selected: " + str(.@item);
                                    break;
                                case 2:
                                    successrefindex .@item, 1;
                                    break;
                                case 3:
                                    downrefindex .@item, 1;
                                    break;
                                case 4:
                                    failedrefindex .@item;
                                    break;
                                case 5:
                                    goto L_Start;
                                    break;
                            }
                        }
                        break;
                    case 2:
                        while(1)
                        {
                            switch (select("rent vneck for 10 seconds",
                                "rent vneck for 30 seconds",
                                "rent vneck for 1 minute",
                                "rent vneck for 5 minutes",
                                "back"))
                            {
                                case 1:
                                    rentitem 1301, 10;
                                    break;
                                case 2:
                                    rentitem 1301, 30;
                                    break;
                                case 3:
                                    rentitem 1301, 60;
                                    break;
                                case 4:
                                    rentitem 1301, 300;
                                    break;
                                case 5:
                                    goto L_Start;
                                    break;
                            }
                        }
                        break;
                    case 3:
                        while(1)
                        {
                            switch (select("get bound vneck",
                                "back"))
                            {
                                case 1:
                                    getitembound2 1301, 1, 1, 0, 0, 0, 0, 0, 0, 1;
                                    break;
                                case 2:
                                    goto L_Start;
                                    break;
                            }
                        }
                        break;
                    case 4:
                        while(1)
                        {
                            switch (select("get named vneck",
                                "back"))
                            {
                                case 1:
                                    getnameditem 1301, "4144";
                                    break;
                                case 2:
                                    goto L_Start;
                                    break;
                            }
                        }
                        break;
                    case 5:
                        .@item = -1;
                        while(1)
                        {
                            switch (select("set item",
                                "remove cards success",
                                "fail, remove both",
                                "fail, remove card",
                                "fail, remove item",
                                "fail, safe",
                                "print all",
                                "remove 0",
                                "back"))
                            {
                                case 1:
                                    .@item = requestitemindex();
                                    mes "Item index selected: " + str(.@item);
                                    break;
                                case 2:
                                    successremovecardsindex .@item;
                                    break;
                                case 3:
                                    failedremovecardsindex .@item, 0;
                                    break;
                                case 4:
                                    failedremovecardsindex .@item, 1;
                                    break;
                                case 5:
                                    failedremovecardsindex .@item, 2;
                                    break;
                                case 6:
                                    failedremovecardsindex .@item, 3;
                                    break;
                                case 7:
                                    mes "slots=" + str(MAX_SLOTS);
                                    for (.@i = 0; .@i < MAX_SLOTS; .@i++)
                                    {
                                        mes "slot " + str(.@i) + " = " + str(getcardbyindex(.@item, .@i));
                                    }
                                    break;
                                case 8:
                                    removecardbyindex(.@item, 0);
                                    break;
                                case 9:
                                    goto L_Start;
                                    break;
                            }
                        }
                        break;
                    case 6:
                        goto L_Start;
                        break;
                }
            }
            break;
        case 8:
            chatjoin .chat;
            close;
        case 9:
            while(1)
            {
                switch (select("set wall 1:set wall 2:set wall 3:delete wall 1:delete wall 2:delete wall 3:back"))
                {
                    case 1:
                        setcells "test", 14, 11, 17, 11, 3, "wall1";
                        break;
                    case 2:
                        setcells "test", 14, 7, 21, 8, 1, "wall2";
                        break;
                    case 3:
                        setcells "test", 13, 15, 13, 21, 3, "wall3";
                        break;
                    case 4:
                        delcells "wall1";
                        break;
                    case 5:
                        delcells "wall2";
                        break;
                    case 6:
                        delcells "wall3";
                        break;
                    case 7:
                        goto L_Start;
                        break;
                }
            }
            break;
        case 10:
            while(1)
            {
                switch (select("technical:normal:back"))
                {
                    case 1:
                        setskin "test2";
                        .@var$ = requestcraft(9);
                        mes .@var$;
                        .@craft = initcraft(.@var$);
                        mes "craft id: " + str(.@craft);
                        mes "is craft valid: " + validatecraft(.@craft);
                        .@id = getcraftslotid(.@craft, 0);
                        .@amount = getcraftslotamount(.@craft, 0);
                        mes "first item id: " + .@id;
                        mes "first item name: " + getitemlink(.@id);
                        mes "first item amount: " + .@amount;

                        .@id = getcraftslotid(.@craft, 1);
                        .@amount = getcraftslotamount(.@craft, 1);
                        mes "second item id: " + .@id;
                        mes "second item name: " + getitemlink(.@id);
                        mes "second item amount: " + .@amount;
//                        dumpcraft .@craft;
                        .@entry = findcraftentry(.@craft, 0);
                        mes "found craft entry: " + .@entry;
                        if (.@entry < 0)
                        {
                            mes "no craft recipe found";
                        }
                        else
                        {
                            mes "use craft";
                            usecraft .@craft;
                            mes "return code: " + getcraftcode(.@entry);
                        }
                        deletecraft .@craft;
                        setskin "";
                        break;
                    case 2:
                        mes "put items what you want to craft";
                        setskin "test2";
                        .@var$ = requestcraft(9);
                        setskin "";
                        .@craft = initcraft(.@var$);
                        if (.@craft < 0)
                        {
                            mes "Craft error.";
                            goto L_Start;
                        }
                        mes "lets see what you can get...";
                        next;
                        if (!validatecraft(.@craft))
                        {
                            mes "inventory was changed.";
                            goto L_Start;
                        }
                        .@entry = findcraftentry(.@craft, 0);
                        if (.@entry < 0)
                        {
                            mes "no craft recipe found";
                        }
                        else
                        {
                            mes "found recipe";
                            usecraft .@craft;
                            mes "return code: " + getcraftcode(.@entry);
                        }
                        deletecraft .@craft;
                        break;
                    case 3:
                        goto L_Start;
                        break;
                }
            }
            break;
        case 11:
            switch(select("Create new hashtable",
                          "Use existing ID"))
            {
                case 1:
                   .@ht = htnew();
                   mes "ID = " + .@ht;
                   break;
                case 2:
                   mes "Input ID";
                   input .@ht;
                   break;
            }
            .@defval = 0;
            .@defval_str$ = "";
            .@newval = 0;
            .@newval_str$ = "";
            .@key$ = "";

            while(1)
            {
            switch (select("Set default string value",
                           "Set default number value",
                           "Get string",
                           "Get number",
                           "Put string",
                           "Put number",
                           "Show hashtable",
                           "Clear hashtable",
                           "Delete hashtable",
                           "Exit"))
            {
                case 1:
                    input .@defval_str$;
                    break;
                case 2:
                    input .@defval;
                    break;
                case 3:
                    mes "Input key:";
                    input .@key$;
                    mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
                    mes "htget(" + .@ht + ", \"" + .@key$ + "\", \"" + .@defval_str$ + "\") = " + htget(.@ht, .@key$, .@defval_str$);
                    break;
                case 4:
                    mes "Input key:";
                    input .@key$;
                    mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
                    mes "htget(" + .@ht + ", \"" + .@key$ + "\", " + .@defval + ") = " + htget(.@ht, .@key$, .@defval);
                    break;
                case 5:
                    mes "Input key:";
                    input .@key$;
                    mes "Input value:";
                    input .@newval_str$;
                    htput(.@ht, .@key$, .@newval_str$);
                    mes "htput(" + .@ht + ", \"" + .@key$ + "\", \"" + .@newval_str$ + "\")";
                    mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
                    break;
                case 6:
                    mes "Input key:";
                    input .@key$;
                    mes "Input value:";
                    input .@newval;
                    htput(.@ht, .@key$, .@newval);
                    mes "htput(" + .@ht + ", \"" + .@key$ + "\", " + .@newval + ")";
                    mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
                    break;
                case 7:
                    mes "size = " + htsize(.@ht);
                    .@hti = htiterator(.@ht);
                    for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti))
                        mes "key = " + .@key$ + " value = " + htget(.@ht, .@key$);
                    htidelete(.@hti);
                    break;
                case 8:
                    htclear(.@ht);
                    mes "htclear(" + .@ht + ")";
                    break;
                case 9:
                    htdelete(.@ht);
                    mes "htdelete(" + .@ht + ")";
                    break;
                case 10:
                    goto L_Start;
            } // switch
            } // while
            break;
        case 12:
            while(1)
            {
                switch (select("create", "warp", "info", "warp back", "delete", "back"))
                {
                    case 1:
                        if (.instid >= 0)
                        {
                            mes "Error: test instance already created";
                            break;
                        }
//                        .instid = instance_create("test@instance", 0, 0);
                        .instid = instance_create("test@instance", getcharid(3), IOT_CHAR);
                        if (.instid < 0)
                        {
                            mes "Error: creating instance";
                            break;
                        }
                        mes "new instance id: " + str(.instid);
//                        .@instanceMapName$ = instance_attachmap("test", .instid, 1, "test@map1");
//                        .@instanceMapName$ = instance_attachmap("test", .instid, 1);
                        .@instanceMapName$ = instance_attachmap("test", .instid, 0, "test@map1");
                        if (.@instanceMapName$ == "")
                        {
                            mes "Error: instance attach map error";
                            break;
                        }
                        mes "Attached instance map name: " + .@instanceMapName$;
                        instance_set_timeout(1000000, 1000000, .instid);
                        instance_init(.instid);
                        break;
                    case 2:
                        warp "test@map1", 12, 12;
                        break;
                    case 3:
                        mes "npc name: " + .name$;
                        mes "npc ext name: " + .extname$;
                        mes "npc id: " + .id;
                        mes "npc parent id: " + .parent;
                        mes "npc src id: " + .srcId;
                        if (instance_id() >= 0)
                        {
                            mes "npc1 in instance named: " + instance_npcname("npc1");
                        }
                        else
                        {
                            mes "npc1 not in instance";
                        }
                        break;
                    case 4:
                        warp "test", 12, 12;
                        break;
                    case 5:
                        if (.instid < 0)
                        {
                            mes "Error: test instance was not created";
                            break;
                        }
                        instance_destroy(.instid);
                        break;
                    case 6:
                        goto L_Start;
                        break;
                }
            }
            break;
        case 13:
            while(1)
            {
                switch (select("create mercenary for 10 seconds", "create mercenary for 1 min", "create mercenary for 10 min", "back"))
                {
                    case 1:
                        mercenary_create 1191, 10000;
                        break;
                    case 2:
                        mercenary_create 1191, 60000;
                        break;
                    case 3:
                        mercenary_create 1191, 600000;
                        break;
                    case 4:
                        goto L_Start;
                        break;
                }
            }
            break;
    }

    close;

OnTouch:
    doorTouch;

OnUnTouch:
    doorUnTouch;

OnTimer340:
    doorTimer;

OnInit:
    .sex = G_MALE;
    .distance = 5;
    .alwaysVisible = true;
    waitingroom "test room", 2, "npc1::OnReadyCheck", 1;
    // test instance id
    .instid = -10;
    if (.parent != 0)
    {
        setnpcdir 0;
    }
    end;

OnWhisperGlobal:
    mes "cmd: " + @whispervar0$;
    close;

OnSkillInvoke:
    skillInvoke[@skillId] = skillInvoke[@skillId] + 1;
    end;

OnReadyCheck:
    debugmes "OnReadyCheck";
    $@bgid1 = waitingroom2bg("testbg", 10, 10, "bgnpc1::OnLogout","bgnpc1:OnDie");
    debugmes "bgid=" + str($@bgid1);
    setbgteam $@bgid1, 1;
    bg_warp $@bgid1, "testbg", 10, 10;
}