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// Evol functions.
// Authors:
// Alige
// Reid
// Description:
// Tell a random sleeping sound.
// Variables:
// .@rand = Random number between the number of "sleeping" choice.
function script asleep {
closedialog;
.@rand = rand(5);
if (.@rand == 0) npctalk3 l("Zzzzzzzzz...");
else if (.@rand == 1) npctalk3 l("Rrrr... Pchhhh...");
else if (.@rand == 2) npctalk3 l("Ggrmm... Grmmmm...");
else if (.@rand == 3) npctalk3 l("Hm... Shhhh...");
else emotion E_SLEEPY;
close;
}
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