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// $Id: vending.c,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
#include <stdio.h>
#include <string.h>

#include "clif.h"
#include "itemdb.h"
#include "map.h"
#include "vending.h"
#include "pc.h"
#include "skill.h"
#include "battle.h"
#include "nullpo.h"
#include "log.h"

/*==========================================
 * �I�X��
 *------------------------------------------
*/
void vending_closevending(struct map_session_data *sd)
{

	nullpo_retv(sd);

	sd->vender_id=0;
	clif_closevendingboard(&sd->bl,0);
}

/*==========================================
 * �I�X�A�C�e�����X�g�v��
 *------------------------------------------
 */
void vending_vendinglistreq(struct map_session_data *sd,int id)
{
	struct map_session_data *vsd;

	nullpo_retv(sd);

	if( (vsd=map_id2sd(id)) == NULL )
		return;
	if(vsd->vender_id==0)
		return;
	clif_vendinglist(sd,id,vsd->vending);
}

/*==========================================
 * �I�X�A�C�e���w��
 *------------------------------------------
 */
void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned char *p)
{
	int i, j, w, z, new = 0, blank, vend_list[12];
	short amount, index;
	struct map_session_data *vsd = map_id2sd(id);

	nullpo_retv(sd);

	blank = pc_inventoryblank(sd);

	if (vsd == NULL)
		return;
	if (vsd->vender_id == 0)
		return;
	if (vsd->vender_id == sd->bl.id)
		return;
	for(i = 0, w = z = 0; 8 + 4 * i < len; i++) {
		amount = *(short*)(p + 4 * i);
		index = *(short*)(p + 2 + 4 * i) - 2;

		if (amount < 0) return; // exploit
/*		for(j = 0; j < vsd->vend_num; j++)
			if (0 < vsd->vending[j].amount && amount <= vsd->vending[j].amount && vsd->vending[j].index == index)
				break;
*/
//ADD_start
		for(j = 0; j < vsd->vend_num; j++) {
			if (0 < vsd->vending[j].amount && vsd->vending[j].index == index) {
				if (amount > vsd->vending[j].amount || amount <= 0) {
					clif_buyvending(sd,index,vsd->vending[j].amount, 4);
					return;
				}
				if (amount <= vsd->vending[j].amount) break;
			}
		}
//ADD_end
		if (j == vsd->vend_num)
			return; // ����؂�
		vend_list[i] = j;
		z += vsd->vending[j].value * amount;
		if (z > sd->status.zeny){
			clif_buyvending(sd, index, amount, 1);
			return; // zeny�s��
		}
		w += itemdb_weight(vsd->status.cart[index].nameid) * amount;
		if (w + sd->weight > sd->max_weight) {
			clif_buyvending(sd, index, amount, 2);
			return; // �d�ʒ���
		}
		switch(pc_checkadditem(sd, vsd->status.cart[index].nameid, amount)) {
		case ADDITEM_EXIST:
			break;
		case ADDITEM_NEW:
			new++;
			if (new > blank)
				return;	// ��ސ�����
			break;
		case ADDITEM_OVERAMOUNT:
			return; // �A�C�e��������
		}
	}
	if (z < 0 || z > MAX_ZENY) { // Zeny Bug Fixed by Darkchild
		clif_tradecancelled(sd);
		clif_tradecancelled(vsd);
		return;
	}

	//log added by Lupus
	#ifndef TXT_ONLY
	if(log_config.vend > 0)
		log_vend(sd,vsd, 0,1, z); //n == 0, amount == 1 for Zeny log.
	#endif
	
	pc_payzeny(sd, z);
	pc_getzeny(vsd, z);
	for(i = 0; 8 + 4 * i < len; i++) {
		amount = *(short*)(p + 4 *i);
		index = *(short*)(p + 2 + 4 * i) - 2;
		//if (amount < 0) break; // tested at start of the function
		pc_additem(sd,&vsd->status.cart[index],amount);
		vsd->vending[vend_list[i]].amount -= amount;
		pc_cart_delitem(vsd, index, amount, 0);
		clif_vendingreport(vsd, index, amount);

		//log added by Lupus
		#ifndef TXT_ONLY
		if(log_config.vend > 0)
			log_vend(sd,vsd, index, amount, 0); // for Item log.
		#endif

	}
}

/*==========================================
 * �I�X�J��
 *------------------------------------------
 */
void vending_openvending(struct map_session_data *sd,int len,char *message,int flag,unsigned char *p)
{
	int i;

	nullpo_retv(sd);

	if(!pc_checkskill(sd,MC_VENDING) || !pc_iscarton(sd)) {	// cart skill and cart check [Valaris]
		clif_skill_fail(sd,MC_VENDING,0,0);
		return;
	}

	if (flag) {
		for(i = 0; (85 + 8 * i < len) && (i < MAX_VENDING); i++) {
			sd->vending[i].index = *(short*)(p+8*i)-2;
			sd->vending[i].amount = *(short*)(p+2+8*i);
			sd->vending[i].value = *(int*)(p+4+8*i);
			if(sd->vending[i].value > battle_config.vending_max_value)
				sd->vending[i].value=battle_config.vending_max_value;
			else if(sd->vending[i].value == 0)
				sd->vending[i].value = 1000000;	// auto set to 1 million [celest]
			// �J�[�g���̃A�C�e�����Ɣ̔�����A�C�e�����ɑ��Ⴊ�������璆�~
			if(pc_cartitem_amount(sd, sd->vending[i].index, sd->vending[i].amount) < 0 || sd->vending[i].value < 0) { // fixes by Valaris and fritz
				clif_skill_fail(sd, MC_VENDING, 0, 0);
				return;
			}
		}
		sd->vender_id = sd->bl.id;
		sd->vend_num = i;
		strcpy(sd->message,message);
		if (clif_openvending(sd,sd->vender_id,sd->vending) > 0)
			clif_showvendingboard(&sd->bl,message,0);
		else
			sd->vender_id = 0;
	}
}